Excel frame & front end service

War Thunder

2012.06.20 14:57 Commander_Adama War Thunder

This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series XS. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today.
[link]


2017.06.13 23:46 rickytickytavvvy EssayLiberationFront Give Me Custom Essays or Give Me Death!

[link]


2011.08.04 12:51 dum41 The Unofficial University of Alberta Subreddit

The unofficial subreddit for the University of Alberta. Discuss any and all topics related to our proud school. Go Golden Bears and Pandas!
[link]


2023.06.05 16:36 Maroiogog B1547 - Emergency Service Fast Track Mental Health Bill - 2nd Reading

Emergency Service Fast Track Mental Health Bill

A
BILL
TO
Fast Track Mental Health Support for Emergency Services
BE IT ENACTED by the King's Most Excellent Majesty, by and with the advice and consent of the Lords Temporal, and Commons, in this present Parliament assembled, and by the authority of the same, as follows:—
Section 1 - Definitions
(1)“Emergency Services” or “First Responders” is to refer to -
(a)A person working to provide fire and rescue services
(b)A person employed by the NHS or a charitable organisation, a private entity or another service on behalf of the NHS, to provide front line care
(c)A person working to provide search service or search and rescue services
(d)A person working as a constable or with the powers of a constable or otherwise employed to provide police work
(2)“First line mental health support” is defined as mental health support given in the first instance by a clinician of Advanced Nurse Practitioner grade or above or any other professional employed to provide similar relevant support.
Section 2 - Special Provision
(1)NHS mental health services shall provide first line mental health support on request to Emergency service personnel within no more than 15 working days of their request.
(2)This extra provision shall not undermine or delay the treatment of non-emergency service personnel awaiting appointments and shall be carried out under its own pathway of care.
Section 3 - Commencement, Short Title and Extent (1)This Bill shall come into force immediately upon Royal Assent
(2)This Bill may be cited as The Emergency Service Fast Track Mental Health Act 2023
(3)This Bill extends to England
This Bill was written by u/m_horses KBE Formally Baron Whitby Member of Parliament for South West (List) on behalf of His Majesties 33rd Government
Mr Deputy Speaker
The NHS, fire and rescue, search and rescue, the police, all of these front line services do incredible work making this country the safe, healthy place it is today however these jobs are not without risk or stress and the sacrifices made in these lines must not be ignored therefore it is my pleasure to introduce this bill setting up dedicated mental health support services to help these essential workers. This will in turn help our country by minimising time off for mental health issues and will ensure the standard of provision of these vital services is maintained as excellent as it is.
submitted by Maroiogog to MHOC [link] [comments]


2023.06.05 16:35 AutoModerator [Download Course] Dan Koe – Digital Economics Masters Degree (Genkicourses.site)

[Download Course] Dan Koe – Digital Economics Masters Degree (Genkicourses.site)
Get the course here: [Download Course] Dan Koe – Digital Economics Masters Degree (Genkicourses.site)
Our website: https://www.genkicourses.site/product/dan-koe-digital-economics-masters-degree/

What You Get

Phase 0) Digital Economics 101

The Digital Economics 101 module will open 1 week prior to the cohort start date.This is an onboarding module that will get you up to speed so we can get straight into the material.This will be required to finish before the start date.
  • Gain a deep understanding of all of the pieces in the digital economy.
  • Learn about the future of media and code — the front-end and backend of the internet — so you can focus your efforts.
  • Understand digital leverage, distribution, no-code tools, and digital assets so you can take part in the mental & financial wealth transfer.

Phase 1) Creating A Meaningful Niche

Every day I hear people going on and on about trying to find their niche.I also hear people talking about how they don’t know how to combine what they love talking about with what will sell.You already have the answer. You just don’t have the clarity.
  • Develop a long-term strategy to create your own niche — meaning you don’t have to worry about your “competition” playing status games.
  • Discover your life’s work, curiosities, and obsessions. I see too many people that are uncertain about this for years.
  • Cultivate and turn your vision, goals, and values into a brand that attracts an audience you love interacting with (and that will buy from you, and only you).

Phase 2) Content Strategy

There is one thing that separates those who make it in the digital economy and those who don’t.It’s the quality, articulation, and perceived originality of their content.The content you post has to make sense to the people you attract.Everyone has a different voice and tone that they resonate with. That they are congruent with and trust.It has to change their thought patterns or behavior — that’s what makes you memorable.That’s what separates you from the sea of people posting surface-level copy-cat style posts.Example and putting my money where my mouth is:
  • Become an expert-level speaker or writer on the topics you care about.
  • Never run out of content ideas for your posts or promotions (without using content templates — that’s how you stay a commodity).
  • Create posts, blogs, tweets, images, and videos that resonate with other’s on a deep level. People will actually ask you how you got so good at what you do.
  • Separate yourself from the ocean of B-tier creators that struggle to sell their products, services, andhave their ideas stick in the head of their audience.
  • Implement our Epistemic Research Method — which is just a fancy way of saying scientific research method… but it’s for researching your mind to craft brilliant content and product ideas.

Phase 3) Crafting Your Offer

Most people are sitting on a goldmine of skills, experience, and knowledge (that they can use to help people 1-2 steps behind them).That is what people pay for.Considering 95% of the market are beginners… if you are good at something, you can help them get to your level (no matter how “basic” you think the information is).Do you not watch basic content all day anyway? People don’t want new information, they want to be reminded of what works.
  • Use our Minimum Viable Offer strategy to start monetizing immediately (and have something to improve over time, rather than procrastinating until it’s perfect).
  • Have a strategy for reducing the time you spend working over time (as you build leverage and improve your offer).
  • Know how to create your own customers from the audience you are building, instead of “finding” the right customer for your offer.
  • Take the guesswork out of building coaching, consulting, or digital product offers.

Phase 4) Marketing Strategy

You aren’t making money because you aren’t promoting yourself or your offer.That is literally the only way to make money. Have something desirable and consistently put it in front of peoples’ faces.In Phase 4, I will show you how to systemize, automate, and be consistent with simple promotions.You will be able to make money without having the chance of forgetting to do it (or letting fear of failure get in the way).
  • Learn to sell on social media, in your writing, and across different platforms.
  • Have consistent sales coming in while focusing on your meaningful message (no need to sound salesy all the time).
  • Learn advanced automation strategies that you can implement at your own pace, especially once you validate your offer.

Bonus) The Creator Command Center

The Creator Command Center is a Notion template that houses all of the systems.This is how you will manage your brand, content, offer creation, marketing strategy, and systemized promotions for consistent sales.

Bonus) Live Product Build & Launch

In the first Digital Economics Cohort, I built out my course The 2 Hour Writer.I have videos showing how I build it with the strategies in phase 3 and 4.There is a bonus module that shows how I had an $85,000 launch that resulted in my first $100K month.I did this to prove the strategies inside Digital Economics work if you stick to the plan.And, this past Black Friday, I blew my that monthly high out of the water in 4 days.That’s the power of these strategies if you stay consistent with your life’s work.

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget.
submitted by AutoModerator to GetCoursesHQ [link] [comments]


2023.06.05 16:33 openquery Shuttle AI: Instant apps, from a single prompt

Hey OpenAI,
We are excited to share our latest product update with you - Shuttle AI, a tool to generate and deploy fully working Rust backends & services from a single prompt.
While looking at the latest advancements in the LLM field, we started wondering about how we can enable the machines to do more for developers - and as a company that’s focused on developer productivity, we found that our infrastructure-from-code stack could be the glue the machines need to not just generate code, but also take a step forward and deploy it, enabling them build a fully-running service from scratch.
Combining that with our large repository of sample code, we felt like we were in a perfect position to try and pull off an experiment - and today, we’re happy to show you the results of our work!
With typing just a simple prompt such as shuttle-ai build “Build me a blog service” or `shuttle-ai build "Create a simple twitter clone”``, you can have a whole service generated and running in minutes. We’ve developed multiple GPT Agents that operate in sync, starting from breaking down your prompt into a specification, generating the necessary code, error checking it, provisioning infrastructure, and ending up with a running cloud deployment.
While it still comes with limitations, mostly imposed due to underlying models, we are actively working around some of them and working on adding new features to test the limits of the LLM code generation. We’ll be releasing a larger write-up soon around methods involved, limitations we’ve encountered, and how we managed to navigate around them along with some goodies such as shuttle-ai add-feature "Comments feature for my blog".
To see Shuttle AI in action, head on over to our website where you can also sign-up for the waitlist: https://shuttle.rs/ai
submitted by openquery to OpenAI [link] [comments]


2023.06.05 16:31 SlowShoes Quick thoughts on 30 different VR games

I'm keeping track of all the VR games I’ve played this year to catalogue them in hopes that they may give fellow VR gamers some fresh games to try out, or reasons to revisit older games that have had big updates. I'm currently up to 52 different VR games played this year. The first 22 that I played from January to March can be found here. The latest 30 games are mostly on the Quest, but many are available on PCVR.
Some of the games listed below, I can see playing all year long, others are not my cup of tea, but they may interest you enough to try them out. In either case, here are my quick thoughts on the 30 games I’ve played during April and May of 2023.
TLDR: My top 5 games to check out are at the bottom and so is some info for a game giveaway.

  1. ARK and ADE $9.99 Quest / Steam My quick take: A fun shooter with Pistol Whip vibes that is absolutely worth the price of admission. From the store page: “ARK and ADE is an action-jammed FPS shooter in which you get to experience the glory of the 80’s arcade era in a neon fused setting. Shoot your way through retro-futuristic levels filled with enemies, iconic over the top bosses and never ending bullets!” I played this game back when it was in App Lab before it graduated to the full store. It was such a fun shooter back then, and I’d look forward to new levels coming out every few months. Now that it made it out of app lab, has a bunch of levels and had the gameplay polished, it’s absolutely worth a pickup, especially for that price.
  2. Project Third Eye $9.99 Quest My quick take: A game where you make your own fun. From the store page: “Project Third Eye is an action physics sandbox with a built-in visual scripting panel to apply logic to spawnable items. This allows you to build your own modifications to the game and customize behaviors as you like.” Just like the description says, this is more of a proof of concept and sandbox game more so than a full fledged game with objectives. There are certainly neat ideas here and there, and the dev is really active with updates on Reddit. If you like to experiment and see how concepts develop in a game, you may enjoy this, but there’s no real direction beyond experimenting, so I dropped off fairly quickly.
  3. Jousting VR Demo $9.99 Quest / Steam Quest Demo My quick take: A bit light on gameplay, but there is some charm here. From the store page: “XIII century, Europe, royal market courtyard. You are a knight who joined the medieval tournament. Your task is 'simple.' Jump on your trusty steed, grab your lance & defeat the enemy. Take into consideration speed, accuracy, strength. Equipment is also important. The better gear the easier the task. Oh, and other knights - they want to win as much as you do.” As advertised, it's a jousting game in VR. I enjoyed the demo, but honestly it was a bit too finicky at times and just not worth a full buy to me. The atmosphere was fun though and there was a progression loop for those who get into it.
  4. Demeo $39.99 Quest and Steam (flatscreen as well) My quick take: This is a great game that I revisited from start to finish with four players. A must own. From the store page: “Adventurers, it’s time to unite! Gather your friends and fight monsters in Demeo, the turn-based tabletop strategy game of battle and glory. Roll dice, pick up miniatures, and free the world of Gilmerra in round after round of tabletop board game fun. With a huge assortment of monsters, playable classes, and environments to explore, it’s never the same game twice." I finally got a chance to play through the entirety of the game in VR with four friends, through each world, while trying a variety of characters. We even made a video ranking the best players and levels. It really is a solid dungeon crawling adventure. With 2 or more friends, this game really shines and is such a fun ride, despite how punishing the bosses can be. This is the closest you can get to D&D in VR without having a dungeon master. Well worth the asking price.
  5. Build and Drive Racing Demo Free Quest / Steam My quick take: Early days in development, maybe something to keep an eye on to see how it improves. From the store page: "Get ready for a new experience on Windows desktop and VR, where you get to build your ultimate racing machine, tailored to your driving style and optimized for performance, or race to the finish line with a monster what makes you smile. With stylised graphics and arcade-like physics, every turn, straightway and ramp will put your skills to the test. Feel the thrill of the race like never before in VR, as you immerse yourself counting the seconds on the home stretch." An early demo that has seen some updates. Maybe worth looking at in a few months after a bit more development. I did like what I saw, but honestly, if you’re looking for a finished racing game, try Mini Motor Racing X instead or some of the other heavier PCVR games available.
  6. Les Mills Body Combat $29.99 Quest My quick take: No subscriptions, great coaches and fun workouts that will make you sweat. From the store page: “Work out at home with a premium fitness app. LES MILLS, the world's leading fitness company, brings the BODYCOMBAT experience to your VR headset with an extensive workout portfolio, top-quality coaching, innovative mechanics, and different intensities.” With no subscriptions or hidden fees, lots of workouts, motivating coaches and the ability to compete with friends on leaderboards, this really is a dynamite workout app. I was working up a good sweat during my workouts, so be sure you have good facial insert and a fan ready. Highly recommended if you want a workout in VR for just the price of entry.
  7. Interkosmos 2000 $19.99 Quest / Steam My quick take: A difficult puzzle game, but rewarding if you have the patience. From the store page: “Go to space. Save the Future. Try not to Die. Welcome (back) to the world of Interkosmos for an even wilder, weirder and more wondrous adventure. Experience the intense exhilaration of spaceflight. Explore the awe-inspiring interiors of a realistic space capsule. Master the crucial systems that will keep you in orbit (and breathing). And while you’re at it, try your best not to die. Should you complete your mission, you just might save the future – and yourself. Should you fail? Let’s not think about that.” An intense puzzle game where you’re piloting a space ship with some very finicky controls. I found the experience way too difficult and exacting. Along with a bit of bugginess, that didn’t help in me determining if the error was my fault or the game's. If you have the patience, there certainly is some rewarding gameplay here, and an interesting story, but I found it all a bit too much to see to the end.
  8. The Light Brigade $24.99 Quest / Steam My quick take: In a world of rougelikes, this is one that stands out. From the store page: “As a member of The Light Brigade, humanity’s last line of defense, brave ruins bathed in darkness and free the trapped souls who need the salvation only your gun can provide. Shoot, master spells, and upgrade your capabilities to herald the Sun’s return in this roguelike VR shooter.” There’s quite a lot of rouge shooters on Quest and despite the plethora of choices, this one stands out. Be warned, it starts out slowly, but gets quite fun after you get to know the systems after about an hour in. While I did make it to the last boss, I died and never went back to finished it. The gameplay loop and dynamic levels were solid though. The slight upgrades and different classes during each run were interesting and kept me going for a while. The most frustrating time I had was learning the little tips, tricks and finer gameplay points, but it was worth the push through that initial rough patch.
  9. Resident Evil 4 $39.99 Quest My quick take: One of the best games in VR. A must own. From the store page: “Explore the world of Resident Evil 4, entirely remastered for VR. Step into the shoes of special agent Leon S. Kennedy on his mission to rescue the U.S. President’s daughter who was kidnapped by a mysterious cult. Come face to face with enemies, and uncover secrets with gameplay that revolutionized the survival horror genre. Battle horrific creatures and face-off against mind-controlled villagers while discovering their connection to the cult behind the abduction.” I forgot so much about this game from when I first played it 18 years ago on the GameCube. The long length, fun characters and how exciting the gun play is, all just came together perfectly. The development team spent a ton of time getting the VR feeling just right, and it’s absolutely one of the best on the Quest and well worth the price of entry. Additionally, once you play through the game the first time it really changes from survival horror to a whole new type of game action game. Simply outstanding.
  10. Mini Golf Hustler Free Quest My quick take: Early days in development. Some good ideas, but a bit too rough around the edges. From the store page: “Challenge Slick Willie Puttman in this FREE nine hole demo of Mini Golf Hustler. Hazards include armed torpedoes, tentacled arms, ornery tikis and more! Multiple betting games, including skins, match play and the fearsome traveling snake. All played at the same time.” I thought I’d check out another mini golf game to see what other ideas there might be outside of the king - Walkabout Mini Golf. While there were some solid ideas for holes, the betting felt uneven, and everything else felt in their very early stages. To be fair, no other mini golf game feels even close to the accuracy of Walkabout, so I think it’s a tough go for any other games to match. It's probably best to stick with the champ for now, but I applaud the dev for trying something different.
  11. Pin City Free Quest (open beta on Discord) / Steam My quick take: Early days, but wow, worth a download and one to watch in the future. From the store page: "Pin City is a bowling game unlike any other bowling game you’ve played before. We strove to bring the spirit of mini-golf into the world of bowling. We’ve taken the standard bowling setup (straight lane, 10 pins, 1 ball) and expanded, transformed, and evolved it. We wanted to give people a chance to bowl in ways that would be impossible, illegal, or extremely impractical.” An early alpha game, but boy, what a great start, I’m really looking forward to the team getting the physics feeling right with weight and feel of the bowling balls and seeing how much more gameplay they can add. Really worth the download or heading over to their Discord to get a Quest key for free to try it out. The quirky bowling, physics and gameplay they're experimenting with really got me excited to see how this one comes together in the next several months.
  12. Mash Me Up Free Quest My quick take: Please devs, add more multiplayer support! From the store page: “Do you want to play party games with your friends or meet someone new? All is just one button press away with Mash Me Up. One button, multiple games. Will it be Air Hockey, Pier Pong, Flingball, or… Get ready for a surprise! Press, Play, Enjoy and Go Again!” If this game got a bit more development love it would be incredible. As it stands now, there are several mini games you can play against one person. Most are just okay, but a handful are real gems, and one particularly is incredible - Geo Guesser. Hands down the best mini game in the pack. With four, or six players and some new content, they could easily charge for just this one game. As it stands now, it’s a great two player game, but you’ll need to bring your own friend as the servers are pretty barren. Worth a download though for sure as you’ll get a night of fun out of it.
  13. THZZLS - Treasures Lost In Time $4.99 Quest My quick take: A unique puzzler that can be pretty relaxing, but repetitive. From the store page: “Our first THZZLE is called "Der Bazar", the world's first VR toy theatre puzzle game. The Bazar is a VR puzzle game where you have to place furniture and props in the right places in old-fashioned rooms according to an old picture you see. The game is set in 19th century Germany and each room has objects taken from the German lifestyle magazine "Der Bazar", published in Berlin.” This one used to be free, with paid content, but it has since changed as they added more content. You recreate a scene with cutouts of people and furniture in a 3D space. It seemed to have endless puzzles with randomization of scenes. I could see someone going to this for a relaxing 10-15 minutes, but it is a lot of the same each time and didn’t grab me fully. If you’re looking for a puzzle game that’s outside of the usual ones you find in the store, it’s not a bad choice for the price. Keep in mind though its hand tracking only, so for some that may be a non starter, even though it felt just fine.
  14. Barbaria $19.99 Quest / Steam My quick take: What I imagine Gorn is like with a solid game loop of RTS. From the store page: “Do you have what it takes to be the Mightiest in Barbaria? Welcome to a brutal world where visceral motion-controlled combat blends seamlessly with god-scale base-building and asynchronous multiplayer raids. Use fists, axes, swords, bows, rocks, or anything you can grab to dominate your foes in intense 1st-person combat. Then jump out to your immortal form and watch your minions carry on the battle while you rain down meteors from above. Systemic combat, versatile enemy AI, and player-created defenses make every battle unique.” I recognize there is a lot here to do in this game - if you like the game loop. Unfortunately, it really didn’t do much for me. I was expecting more RTS than Gorn style gameplay and was not pulled in by the fighting or quests offered. I have to say that the humor was spot on, and it certainly had good visuals, the game was just not for me. All that being said, there is a lot of content here and you could be playing this for quite some time if you think this could be your jam.
  15. Toy Monsters Free Quest Demo / $4.99 Quest My quick take: Plants vs Zombies in AR with hand tracking that does enough unique stuff to be worth it. From the store page: “Toy Monsters VR is a mixed-reality tabletop tower defense inspired by classic Plants vs Zombies. Built from the ground up with hand tracking and passthrough in mind. As you progress through the 20 levels, you'll unlock new toys with unique special powers. You can enhance your toys with magical potions and use crystal power to unleash magic beams from your hands, transform your fingers into flamethrowers, and more.” This game has come a long way since its initial release. It’s a solid hand tracking Plants vs. Zombies game with its own twist on powers and uses passthrough quite nicely. My biggest complaint is that you really need to complete the game all in one go (about an hour or so) as it doesn’t keep track of your upgrades if you quit. Essentially, trying to pass a later level without prior upgrades or powerups is near impossible. Despite that one issue, give at least the demo a try and if you like it, the price is pretty fair for what you get.
  16. Exit Condition One Free Quest Demo / $4.99 Quest My quick take: A bit rough around the edges, but escape room fans will find fun with it. From the store page: “You awake from cryo in a mysterious museum. A robot refers to you as a curator and the security system is malfunctioning. Can you get things back to normal and escape? There are no jump scares. The game is designed ground-up for roomscale VR on the Quest, but supports all locomotion modes. Most objects can be interacted with, it fully uses physics, and the hands don't ‘ghost out.’” According to the description, this is still a work in progress. That being said, it was a neat escape game that I felt I got my money’s worth from. It certainly was a bit rough around the edges with its gameplay and had some obscure puzzles to work through, but I did finish it and had a good time with it. Try the demo for sure, and perhaps when it’s finally finished, some of those rough edges will be polished up, but as it stands now, it was pretty solid.
  17. Hyperdash Free Quest / Steam My quick take: A solid online shooter, but you'll have to put in the time to get good to find the fun. From the store page: “Hyper Dash is a free VR multiplayer team based shooter. Payload, Domination, Control Point, (Team) Deathmatch, Capture The Flag, Elimination, Ball and remix them with Mutators! Dash, sprint, and rail grind your way across the arenas to engage the enemy in fast-paced combat and secure the objective for your team. Offline mode/Bots, Dedicated servers, Private servers, Rebind-able controls, Left hand support, Voice chat.” For a free to play shooter, this one had great controls, nice graphics, a good gameplay loop, plenty of comfort options and a solid player base. All that being said, every player I faced off against were top tier, so I spent my time just dying round after round. This is a good game with a solid player base and there's fun here - if you’re willing to learn the ropes. It's bad for newbies like me just looking to have a good time and get a few kills.
  18. Please, Don’t Touch Anything $9.99 Quest / $4.99 Steam My quick take: A game for escape room devotees only. From the store page: "Please, Don’t Touch Anything is a cryptic, brain-racking button-pushing puzzle game. Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious console with a green screen monitor showing a pixelated live image of an unknown city. Also present is an ominous red button with the simple instruction to not touch anything! Push the red button once or press it many times. Your choices and actions will lead to outrageous and frightening consequences and over 30 unique puzzle endings.” This is a weird one. A really obscure puzzle game that rewards experimentation, but is absolutely punishing with difficulty. If you’re really good at escape games and don’t get frustrated easily, you may enjoy the tedium. If not, you’ll end up like me, watching a tutorial to find out how to get different endings. But if you find yourself doing that, why not just watch a playthrough.
  19. Eleven Table Tennis $29.99 Quest / Steam My quick take: Still one of the best, but there’s so much untapped potential. From the store page: “The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR." I finally got back to this game after the new UI was implemented. It looks much more user friendly, but much to my disappointment, there were no new arenas, music, or official doubles options. There is so much potential for expanding this game, and I feel like the devs are just content to have it remain in the state it currently is. Which, to be fair, is a perfect implementation of table tennis in VR. It’s still one of the best VR games out there and absolutely a must own. I just really wish they would add an officially supported doubles mode and expand out the game a bit more because the unofficial doubles mode is a real pain to get set up and only barely worth the struggle. If you'd like to see how to set that doubles up currently, here is a video I was a part of.
  20. Breachers $29.99 Quest / Steam My quick take: Come one, come all, this is 5 v 5 at its finest. From the store page: “In Breachers, you plan your assault or orchestrate your defense as a team through intense close-quarters combat. Whether you play as an enforcer or a revolter, master your nifty gadgetry, customize your powerful weaponry and beat your opponents in stunning environments. Intuitive to grasp. Endlessly playable.” Wow, wow, wow. This officially launched and is such a polished game. With multiple maps, intuitive movement and full lobbies, this game is simply spectacular. Despite the difficulty curve in being good at the game, it’s still a fun time even if you’re not the best, which is something special that few games manage to pull off. Where this game especially shines is with friends. If you can muster up a team of five to take on other random players, you’ll be playing this game for months. Give this a go, and if you're not any good, that's okay, because you'll still be better than the bots and a welcome addition to someone's team.
  21. Star Wars Jedi Knight II: Outcast (Sidequest mod) Free Demo on Quest / $9.99 (Full Game on Steam) My quick take: Come for the lightsaber play, stay if you can tolerate the puzzles. From the store page: “JK XR is a standalone VR port of the popular Jedi Knight II: Jedi Outcast game by Lucasarts and Raven Software. Brought to VR by Team Beef & Friends. There are lots of mods and access to the free demo level available through the JK XR Companion App, which is automatically also installed alongside JK XR on your headset.” I never played this game when it first came out on flatscreen in 2002, so I wasn’t sure what to expect. The first part of the game you’re playing essentially as a Han Solo type - a smart talkin’ gun slinger. The next part, you’re a cool Jedi chopping off limbs. Absolutely great execution as always by Team Beef, and you can’t beat the price. There is even a free demo to try out to see if you like it. All that being said, the game’s old puzzles, navigation and gameplay felt every bit of 20 years old. After dying multiple times because of missing an exact jump, getting lost and backtracking because I didn't see an obscure elevator and wasting time trying to navigate odd puzzles, I just found it to be too much to overcome to continue to the end. This is no slight on Team Beef and the great work they did with this port, the game just hasn’t aged the best.
  22. CoasterMania $9.99 Quest My quick take: Early days, but still some fun to be had. There could be something special here after a few updates. From the store page: “CoasterMania is a physics-based VR rollercoaster game where you create the ride of your life! Use wacky contraptions and elements to fly through the sky, then experience your creation by jumping in the front seat. Sandbox mode: Build your dream rollercoaster without any rules but the rules of physics. When you're done, share your coaster or experience the engineering marvels of others. Design your own rides and upload them online.” You know, this game is just silly fun. It's early days for sure, and the tracks don't twist and come together as easily together as I’d hoped, which makes for a difficult time creating exactly what you want. It is satisfying though to have a roller coaster leap from one track to another over a gap. At this point the game is more of a sandbox than a full game with objectives (which is coming). The coasters other people have created are fun, so if you’re not into creating, there is that option to play with other people's designs, plus you can ride them in first person. I look forward to more updates and think it's worth looking at for sure, but if you’re looking for something a bit more fleshed out currently you can try Stunt Track Builder.
  23. David Slade Mysteries: Case Files $9.99 Quest / Steam My quick take: You’re a forensic cop, here are your tools. Good luck dummy. From the store page: “Take to the dark and violent streets of downtown Riverside, where you investigate gruesome and violent homicides using a range of Forensic tools and your wits! Inspired by the classic Police Quest adventure series, reborn & reimagined for VR. Includes two epic episodes!” Slade is a murder mystery game that is ruthless in it’s difficulty. Honestly, there are several play throughs of this game on YouTube and none have beaten the first case because it was too hard, they all gave up. This game offers no hints, is super abstract and insanely difficult. Why did I keep playing? Well, the game’s tools were implemented quite well, the story was compelling, and I just felt I had to see this through to the end for my own sanity. Despite being as hard as nails, I somehow managed to finish the first case, then moved on to the second. No real spoilers, but the second case does a complete 180 and essentially becomes a horror game where you’re only weapon is your wits. A real departure from the first case. Again, I found myself frustrated, confused and turned around, but again, I had to power through it because something kept pulling me in. If you’re a masochist for puzzle games, I’d recommend this game.
  24. Home Detective Free w/IAP - Quest My quick take: Fun use of AR, but pretty basic. From the store page: “Use your own living room to solve the crime! Using passthrough, the crime scene is overlaid onto your play area, leaving you free to explore and find clues. Use the patent-pending Residual Heat Scanner to detect the criminals' recent movements, and then dust for fingerprints or try to find evidence left behind. With your wits, and your trusty sidekick Steve Dobbins' snarky comments, you're sure to get to the bottom of these confusing crimes.” I appreciate the interesting use of passthrough and AR in this game. The first case is free to try, so if you’re into AR and passthrough, it’s worth a try. It's $3.99 for another case if you’re into it, but right now, it’s a pretty basic, but solid idea. My biggest complaint is that all my tools were on a shelf that was inaccessible because they were in my wall. I guess AR is still not quite there yet.
  25. Vertigo Remastered $24.99 Steam My quick take: A fun and wacky ride from start to finish. From the store page: “It's a classic premise - a massive subterranean scientific facility full of mysteries, with aliens bursting in from alternate universes to wreak havoc. The twist? You're one of those aliens. But you're not here to wreak havoc (collateral damage disregarded), you're just trying to get home. A difficult endeavor, as it turns out this facility is more than prepared to deal with extraterrestrial threats.” Because I heard such great things about Vertigo 2, I thought I’d try out this game before I played the sequel. I was really blown away by how fun the game was and pleasantly surprised that it holds up so well. Considering its a 2016 remake, and VR was still figuring out a lot of things like movement, this still felt fresh. With lots of unique ideas, upgrades and areas to play in, I heartily recommend this one and am looking forward to playing the sequel.
  26. Playin’ Pickleball $19.99 Quest My quick take: Solid physics, but really only for pickleball fans, or a group of four friends. From the store page: “Playin’ Pickleball is an authentic reproduction of Pickleball in Virtual Reality! Physics, sounds and mechanics have been carefully mapped from actual Pickleball game play. Even the scoring and rules are based on the USA Pickleball Association’s Official Rulebook.” Pickleball is sweeping the nation and if I recall correctly, even ForeVR is getting in on the game with an upcoming title. I’m much more of a tennis than pickleball guy, but I have to say, this game has pretty solid physics. Like most games, this is exponentially better with one or better yet, three other people you know. The AI players can be pretty uninteresting hitting it back and forth without much variance. Also the environments are a bit basic. I have to applaud the movement, physics and customizable items though as they all felt very well implemented. If you want something a bit less daunting than tennis, this might be what you're looking for.
  27. Pong $6.99 Quest My quick take: A neat take on Pong, but you’ll have more fun with Cybrix. From the store page: “Classic paddle game reimagined for VR. Destroy all the bricks. Use your paddles to swing at the balls and the balls have built-in assistance to return back toward you. Take advantage of the pistol and magneto power-ups to cause major damage. Or just swing hard at the balls to create large blast radius. Oh and watch out for those mines going for your head. Lean left/right or crouch to avoid.” I appreciated the ideas the developers had in this modern take on Pong, but it was ultimately quite short and not nearly as fun as Cybrix. That being said for the price, I got my money’s worth and would love to see it get a bit more polish and levels in an update.
  28. Extreme Escape $4.99 Quest / Steam (Early Access) My quick take: One of those special games where you really feel like you're in the environment. From the store page: “Have you ever wondered how it would feel to travel in a hot air balloon and fly above clouds? Have you ever wanted to face your fear of heights and enclosed spaces? Perhaps you wanted to become a pilot and test your critical thinking skills. Looking for a breathtaking experience? Try Extreme Escape.” The game says “early access,” but honestly I believe this has been abandoned. For the price, you get an extremely short, but fun and unique escape room experience. You’re not going to find this game too hard, but I was brought into its world and completely immersed - I had a true sense of dread and panic. The even shorter “demo” inside the game puts you on a sinking submarine and was extremely memorable. Seldom have I felt so immersed in a game. I’d recommend it for this price, just because of how it made me feel, but it’s a real shame about the very short length and that it’s abandoned.
  29. The Last Worker $19.99 Quest / Steam My quick take: Gaming with a heavy message, but mediocre gameplay. From the store page: “The Last Worker is an immersive narrative adventure centered around a lone worker’s last stand in an increasingly automated world, The Last Worker is a unique blend of work simulation and stealth strategic gameplay. The game is set in a lonely, oppressive but strangely beautiful environment, with characters designed by comics legend Mick McMahon. Kurt works for the world’s largest retailer and is forced to choose between capitalism or activism. Having dedicated his life to work, Kurt’s loyalty is put to the test when a group of activists ask him to dismantle Jüngle from the inside.” I really wanted to like this game. It had an interesting concept, but navigating, fail states and some very annoying bugs frustrated me to the point where I just said it wasn’t worth my time. That and the story wasn’t speaking to me. It’s well rated, so I’m probably on the opposite side of this one from most people. It's unique in many ways, so check out the teaser and see if it might be for you.
  30. Shadow Point $19.99 Quest My quick take: Fisherman’s Tale vibes with an excellent story and puzzles that makes you feel smart. From the store page: “Built for VR, Shadow Point is a story-driven puzzle game set between a mountaintop observatory and an ever-changing fantasy world. Explore a vibrant kingdom, cast shadows and solve mind-bending puzzles as you uncover the mystery of missing schoolgirl, Lorna McCabe who vanished from Shadow Point Observatory twelve years ago. As your adventure unfolds, you will manipulate gravity, play with your own reflection, walk on walls, peer through a magical lens to reveal an alternate reality and much more.” I had this game on my wishlist forever and finally pulled the trigger, and boy am I glad I did. I really enjoyed the story, gameplay and ended up marathoning it in one session (which I don't recommend doing). It is a few hours long, and there are extra puzzles to go back to if you’d like. It had some serious Fisherman’s Tale vibes, so if you like those type of puzzle games, this is for you. The puzzles make you stop and think, and more importantly, progress nicely. I was never stuck, but certainly had to really contemplate how to solve some of them. It is slightly finicky with having to line up the shadows exactly to progress, but that is a minor complaint. Give this one a go for sure.
I hope you find a few games on this list that you might not have heard of, or that you might find worth revisiting. Let me know here or on the Ruff Talk Discord channel if you have a game you enjoy that I should try, I'm always open to recommendations. Until then, I hope your next VR experience is a memorable one.
Also, the week this is posted, I'm hosting a contest where one winner gets a $29.99 or less, Quest game of their choice. You can enter on the discord channel above, but will need to have five posts on the discord channel within a week to enter, so if that interests you, feel free to join. The Ruff Talk guys usually have giveaways every week and it's some solid VR chat if you're looking for like-minded individuals in a non-toxic space.
TLDR: Top five games to check out - Ark and Ade, Pin City, Breachers, Shadow Point, Vertigo Remastered
submitted by SlowShoes to virtualreality [link] [comments]


2023.06.05 16:31 Money_Spider420 Free £10 in 5 easy steps Upto £500 in free money Skrill

Skrill is a very well known money transfer service/ operator for sending money to nearly anywhere in the world! They currently have an amazing offer, giving new customers a free £10 for sending £100 or more in a single transfer
The bonus is applied as a discount to your first money transfer so basically you pay £90 for a £100 transfer (To your own wise account), creating a profit to yourself of around ~£9 after exchange fees

Steps to get your free £10/ £510

  1. Sign up using this referral link to guarantee your free money bonus > https://transfers.skrill.com/smt/refecode/alkeshm10?utm_source=copy&utm_medium=social&utm_campaign=SMT-RaF
  2. Make an International transfer by sending money to your own WISE account, ideally to your Belgium account, and choosing Euros for the currency (You can choose any currency you want but I’m only suggesting Belgium/ Euro since that’s what I did so I know it definitely works)
  3. Send £100 to your own WISE Belgium account. This will cost you £90 as you have the £10 discount applied for signing up through my referral link (In step 1)
  4. Your transfer will usually be delivered to your WISE bank account within two working days
  5. Transfer it back to a UK account by exchanging it back to pounds on your WISE app
  6. Refer friends for another free £10 for each friend that completes the steps above (share this guide with them to make it easier for them). You can refer upto 50 friends and get £10 for each one that follows steps 1 to 3.
Even though Skrill doesn’t charge a fee for their transfers, due to the exchange rates, you will lose around £1 (I was left with a profit of £8.91 at the end of doing this free money offer) so please do keep this in mind
Have an amazing day & feel free to DM me for any questions/ help :)!
submitted by Money_Spider420 to beermoneyuk [link] [comments]


2023.06.05 16:31 Pyroski The War of 1839, Part V: The Battle Of Boston │ Pine & Liberty

The War of 1839, Part V: The Battle Of Boston │ Pine & Liberty
The Armistice & Prelude to the Battle of Boston
After the Battle of Cambridge and its subsequent capture, a six-week armistice was established, during which both sides prepared for the highly anticipated Battle of Boston. Winfield Scott, the commanding general who recognized the strategic importance of Boston in bringing an end to the war and achieving an American victory, mobilized troops from Vermont as well as the coastal regions of Connecticut and Rhode Island. These forces were deployed to Charlestown, Roxbury, and the recently captured Cambridge, fortifying the city fronts. With Britain's entry into the war, Rear Admiral Charles Stewart of the U.S. Navy grew concerned about potential efforts to liberate Massachusetts Bay and thus issued orders to send additional ships to the region.
As the United States geared up to launch an offensive on Boston, the region of New England, just like the rest of the nation, utilized the armistice period to diligently prepare for the impending battle. With reports indicating that the U.S. had assembled an army exceeding 18,000 troops, General Churchill, the commanding officer of the New England army, faced the urgent task of mobilizing a force of comparable size. He swiftly gathered troops stationed along the Vermont Border and in New Hampshire, deploying them to Boston. Additionally, Churchill coordinated with the Connecticut and New Hampshire militias, urging them to contribute their own forces to the defense of the state. In a voluntary show of support, Massachusetts also dispatched its militia to bolster the defense of Boston, the capital and largest city within the state.
Despite the arrival of additional troops from the North to support the defense of Boston, the Yankee forces were limited to a mere 10,000 soldiers. Their smaller numbers and inferior technology prompted Churchill to seek assistance from the British, who had originally planned to focus on liberating Vermont from American control. Churchill dispatched Major General Joseph K. Mansfield to Canada, urging the Commander-in-Chief of the British Forces in North America, Richard Downes Jackson, to send an army to Boston for support. Although Jackson had made efforts to establish a standing army in Canada after the Rebellions of 1837-1838 and had concerns about the implications of the War of 1839, his forces were still not strong enough to venture into New England at that time. However, he did manage to send a contingent of British regular army units and locally raised, numbering a combined 5,000.
Despite the armistice technically scheduled to end on April 12, 1843, Winfield Scott chose to postpone his invasion. He opted to deploy troops onto ships loaded at the Massachusetts Bay with the intention of executing a flanking maneuver from two sides of Boston. Scott believed this strategy would confuse and divide the Yankee Forces, making it easier for American forces to capture the city. Meanwhile, Churchill's forces remained on edge, anticipating an imminent American attack.
In the War of 1839, two commanding generals led the opposing forces. General Winfield Scott, on the left, commanded the United States forces, while General Sylvester Churchill, whose on the right, led the New England forces.
The Battle Of Boston
On Monday, April 17, 1843, Major General John E. Wool, under the orders of his superior, Winfield Scott, deployed vessels filled with soldiers to the ports of Boston. Yankee troops, during the armistice, swiftly noticed the gradual accumulation of troops and ships in Massachusetts Bay, allowing them to discern the intentions of Wool and the U.S. forces. Reacting promptly, the army, numbering nearly 3000, mobilized as the Yankees rushed to fortify the Boston ports and impede the entry of the ships. They strategically utilized established forts and defensive structures surrounding the ports to obstruct any attempts at access, while the soldiers positioned themselves in anticipation of the imminent arrival of the ships.
As the ships approached the ports, rowboats were launched to ferry the soldiers to land. A multitude of rowboats were deployed, and amid the gunfire from the opposing Yankee troops, a handful of boats met their demise. Nevertheless, undeterred by these challenges, the U.S. forces persevered and eventually reached several ports in Boston, including the Boston Harbor and Long Wharf. Upon disembarking, the American troops encountered fierce resistance from the Yankees. The defenders, familiar with the terrain and benefitting from defending their homeland, held their ground with resolute determination. They had meticulously prepared strategic positions and fortified their strongholds, impeding the advance of the U.S. troops.
With the arrival of more rowboats, carrying additional troops to the scene, the battle grew more intense. Despite the increasing number of enemy soldiers, the Yankees' familiarity with the area and their determination to defend their city presented significant challenges. The conflict was marked by chaos and intensity, with gunfire reverberating and smoke enveloping the battlefield. Despite initial setbacks and encountering strong resistance, the American troops displayed resilience. They fought bravely, steadily advancing and refusing to retreat. Gradually, they gained a foothold in the captured ports, establishing temporary strongholds amidst the tumult.
However, the Yankees were unwilling to surrender Boston easily. They launched counterattacks, employing guerrilla tactics and surprising the American positions. The U.S. troops found themselves engaged in fierce skirmishes, fighting street by street and block by block to maintain their position. The situation grew increasingly dire for the American forces as the Yankees launched a coordinated offensive, further heightening the intensity of the conflict.
The captured ports became fiercely contested, with the Yankees employing all available resources to push back the invaders. Reinforcements continued to arrive for both sides, escalating the intensity of the battle and further complicating the situation for the Americans. Despite their valiant efforts, the American troops faced mounting challenges and gradually found themselves pushed deeper into Boston. Fueled by an unwavering determination to defend their city, the Yankees fought ferociously, seemingly without bounds. The U.S. troops were forced into a defensive stance, regrouping and strategizing to minimize further losses while eagerly awaiting their own reinforcements. Nevertheless, as additional troops arrived from the Massachusetts Bay, the army managed to fend off further defeats, slowly reclaiming lost ground over the course of a week-long period.
The illustration captures the moment of Winfield Scott's triumphant entry into Boston. It portrays him leading his marching troops through the billowing smoke of artillery fire, symbolizing the continuous breach of fortifications. In the distance, Wool's forces are depicted, highlighting the chaotic scene within the city of Boston. The illustration also features U.S. ships stationed at the Massachusetts Bay, representing the blockade they have established, effectively sealing off the bay, from trade, while also serving to transport additional troops to aid in the invasion.
The streets of Boston transformed into a chaotic battleground, consumed by the fury of an ongoing battle. The U.S. forces clashed fiercely with the Yankees, fiercely defending their positions while launching relentless offensives, showcasing an unwavering resolve. For a span of two grueling days, the narrow alleys and barricaded streets of Boston echoed with the sounds of brutal gunfire. Each inch of the ground became a fiercely contested territory as the U.S. forces strategically advanced, employing a range of tactics to penetrate the Yankee defenses. Nevertheless, the Yankees, deeply entrenched and fortified within the city, offered staunch resistance, refusing to retreat to the advancing forces.
However, the Yankee troops could only hold on for a limited time as the U.S. forces eventually dislodged them, pushing them into a retreat through the streets of Boston. Once the Yankees were finally dislodged, the U.S. troops began to make significant progress in capturing Boston. Winfield Scott, recognizing the heavy casualties suffered by both sides during the intense street combat of the past two days, reorganized his troops.
Understanding the importance of minimizing casualties while ensuring success, Scott adjusted his plan to adopt a more cautious approach. He believed that slowly advancing into Boston, as originally intended, would be the most effective strategy. This involved a careful plan of bombardment and gradual advances to weaken the defenses and compel a surrender, and by implementing this calculated approach, Scott aimed to reduce the loss of lives and secure victory.
During the period spanning late April to early May, the U.S. Army, under the leadership of Winfield Scott, made significant progress in their endeavor to capture Boston. Operating from the city's northern region, Scott's forces successfully seized prominent structures like the Massachusetts State House, Quincy Market, and Faneuil Hall. However, their attempts to join forces with John E. Wool's army and advance collaboratively were thwarted by the formidable resistance of the Yankee troops, who effectively impeded their movements. Despite these setbacks, Scott and the U.S. troops maintained an advantage in the battle.
In contrast to the successes of Scott's forces, John E. Wool's attack from the Massachusetts Bay yielded less favorable results. Although Wool's army successfully gained control of the coastal areas, their progress beyond that point was severely restricted. The formidable Yankee troops posed a significant challenge, effectively impeding Wool's forces from making substantial advancements into the heart of Boston., and despite their initial victories along the coast, the strong resistance encountered from the Yankees thwarted their momentum and hindered their ability to penetrate further into the city.
Depiction of the Battle of Boston, conveying General Winfield Scott rallied his troops on the left, urging them to press further into the city. Meanwhile, Yankee defenders on the right unleashed a barrage of artillery fire, determined to repel the invaders.
Despite the determined efforts of the Yankees in holding back Major General John E. Wool's invading forces and impeding Commanding General Winfield Scott's grand plan, the U.S. forces continued to advance into Boston, albeit at a slower pace. Sylvester Churchill, mindful of the heavy casualties suffered and the stretched-thin defenses across the northern and Massachusetts Bay region, grew increasingly concerned. Recognizing the urgency of the situation, Churchill dispatched Colonel George Wright to request additional reinforcements from Richard Downes Jackson, who had already provided troops to support the ongoing battle.
Although Jackson had a limited timeframe of less than two months to mobilize troops, he promptly responded to Britain's entry into the conflict by gradually dispatching additional units to Boston as requested by Churchill. His objective was to establish a fully equipped standing army capable of liberating Vermont from American control, as he believed the Yankees no longer required further reinforcements. However, upon receiving information from Wright about the dire situation, the Commander-in-Chief of the British Forces in North America adjusted his plan. He chose to postpone his campaign in order to deploy several units to accompany Wright back to Boston, as well as strengthen army.
As evening fell, Wright arrived with an additional contingent of nearly 4,500 troops, tipping the scales in favor of New England and its allies for the first time in the battle. The chaotic scene that greeted them showcased the ongoing struggle for Boston, characterized by the thunderous exchange of gunfire from both opposing sides. Recognizing the significance of the reinforcements, Sylvester Churchill wasted no time and swiftly instructed them to advance northward towards the position where Gaines and Scott's forces were stationed. This area had become the epicenter of the most intense fighting in Boston, where the allied forces were fiercely engaged.
From April 2nd to 8th, Scott and Wool, two American military leaders, embarked on a slow and cautious advance into the city of Boston. Meanwhile, the British forces under the command of Churchill, alongside their Yankee allies, employed traditional linear and artillery tactics to counter the American offensive. Their strategy aimed to create a formidable defense against the advancing American troops.
In response to the British tactics, William Rowan, leading a contingent of British and Canadian troops, adopted a different approach. They engaged in hit-and-run tactics, utilizing the urban environment to their advantage, much like their Yankee counterparts. By constantly shifting their positions and exploiting the city's features, Rowan's forces effectively frustrated the American attempts to gain ground.
Despite their efforts, Scott and his forces found themselves gradually losing territory over the course of six days. Faced with the prospect of defeat, Scott resorted to employing innovative tactics to prevent further losses and regain the ground they had surrendered. Their strategies included surprise attacks, ambushes, and other unconventional methods, aiming to turn the tide of the battle in their favor. Unfortunately, Scott's attempts to reverse the situation proved unsuccessful. Despite the setbacks, the American forces demonstrated resilience and an unwavering determination not to surrender. They refused to accept defeat and continued their resistance against the occupying British and Canadian troops.
Meanwhile, with less of a grasp on Boston than Winfield Scott and Edmund P. Gaines, Wool's forces would similarly suffer major blows in Boston, as the reinforcements allowed Yankee forces at the coast to focus on warding off Wool's army. As they lost gradual control over the parts they once captured, their woes would be further exasperated as the royal navy and yankee forces would recapture the port, in the Second Battle of the Massachusetts Bay. Gradually, as their presence weakened, as their troops pushed further towards the ports, and with no retreat in mind, as a result of the newly liberated bay, John E. Wool made the difficult decision to surrender. Churchill would take Wool and the army as prisoners, hoping to leverage them as a bargain for a treaty, to end the bloody conflict.
Sir William Rowan engages in discussions with a Yankee official to his left, while the combined British-Canadian forces march in unison down the streets of Boston, headed towards American forces in the north.
Despite the challenging circumstances and recent defeats faced by General Winfield Scott's army, he initially showed reluctance to surrender. However, the situation changed when news reached him of the Navy's defeat in the Second Battle of Massachusetts Bay, inflicted by the Royal Navy under Percival's command, and the surrender of General John E. Wool and his forces, who became prisoners of war. These developments, coupled with Scott's own army experiencing a string of defeats, ultimately led him to reconsider his position. Consequently, he dispatched a soldier to convey his willingness to enter into negotiations for surrender.
After three days of intense negotiations, on April 11th, 1843, Winfield Scott, representing the United States, finally agreed to surrender. The Treaty of Boston was subsequently signed, resulting in several concessions being made by both parties involved:
  • The armistice lasted only two weeks, as both Churchill and the allied forces, as well as Winfield Scott and the U.S. forces, were determined to press on with the war following the Battle of Boston, despite its devastating effects. The allied forces sought to maintain their momentum and reverse the tide of the war, while the U.S. forces aimed to make up for their defeat in Boston.
  • The American troops' withdrawal from Boston and the subsequent withdrawal of the remaining ships in the Massachusetts Bay.
  • The liberation of John E. Wool's forces, as well as the release of captured Yankee and British-Canadian troops during the Battle of Boston and the Massachusetts Campaign.
Second Battle of Massachusetts Bay
In the initial engagement, the U.S. Navy strategically positioned itself in Narragansett Bay in collaboration with Commanding General Winfield Scott and Rear Admiral Charles Stewart, aiming to implement an effective blockade strategy. On February 9th, Rear Admiral Charles Stewart initiated the attack by unleashing a relentless naval bombardment with the goal of cutting off the supply lines to Boston and Quincy. The American fleet, led by Commodore Matthew C. Perry, utilized their superior firepower and extended range to overwhelm the enemy's defenses. After four days of intense fighting, Rear Admiral Percival, overwhelmed by the presence and firepower of the American Navy, ordered a retreat on February 13th, resulting in the establishment of a blockade of Massachusetts Bay.
Anticipating an attack on Boston, Winfield Scott and Charles Stewart capitalized on their position in the bay to embark U.S. troops onto ships in Massachusetts Bay. This strategic maneuver facilitated a two-pronged invasion strategy, positioning American forces to strike from both the Massachusetts Bay coastline and the flanks of Boston. The battle was initiated by U.S. ships in the bay, which deployed soldiers into Boston and maintained a continuous presence throughout much of the conflict.
With the Americans firmly established in Massachusetts Bay, Rear Admiral John C. Percival of the New England Navy collaborated with Sir Charles Adam, the Commander-in-Chief of the North America and West Indies Station, with the joint objective of regaining control of the bay and cutting off Wool's forces from receiving reinforcements. Their aim was to weaken the U.S. forces on the ground and facilitate their defeat.
On May 4th, the battle unfolded between Percival and Adam's forces against the U.S. forces, with the allied forces launching their attack from the Bays of Penobscot and Fundy, respectively. This three-day conflict was marked by Rear Admiral "Mad" Jack Percival initiating a relentless naval bombardment. A formidable fleet, comprising both Yankee and Royal Navy forces, including steam-powered warships armed with heavy cannons, arrived in the bay with the objective of liberating Massachusetts Bay from American presence. The naval bombardment unleashed a relentless barrage of cannon fire and explosive shells upon the enemy's ships and fortifications. Strategically positioned, the allied warships utilized their superior firepower, numerical advantage, and extended range to wreak havoc on the enemy's defenses.
Under the command of Rear Admiral John C. Percival, the Yankee forces fought fiercely against the American ships, employing a more aggressive strategy compared to their Royal Navy allies. The intense naval bombardment took a toll on the ships engaged in battle. After three days of relentless fighting, on February 7th, Rear Admiral Stewart ordered a retreat. The Yankee and Royal Navy vessels swiftly filled the void, finally liberating Massachusetts Bay and Boston from American presence in the waters. Additionally, this meant that Wool's forces were deprived of potential reinforcements, further weakening their position.
The depiction of the Second Battle of Boston portrays an American vessel succumbing to the overwhelming barrage of cannon-fire unleashed by both the Royal Navy and Yankee vessels.
submitted by Pyroski to Presidentialpoll [link] [comments]


2023.06.05 16:31 Mean-Operation6725 How can I escape from my toxic work environment?

Hi Reddit! Seeking Suggestions on My Stressful Workplace Situation
Hey everyone, I'm in a tough spot and I really need some guidance on how to handle a toxic work environment, and the lack of a salary increment. Here's my story:
I joined a company as a management trainee officer back in March 2022, with the understanding that I would be promoted after one year. Unfortunately, the work environment in the office has turned out to be extremely toxic. My manager scolds me for the smallest reasons, and it's taking a toll on my mental well-being.
To make matters worse, when the time came for my promotion, my manager unexpectedly extended it for an additional three months. Despite excelling in my role and achieving outstanding results, my manager continues to deny my promotion, claiming that my performance is not up to par. This is completely unfair, as all my key performance indicators are excellent, and I've even contributed to the company's growth in sales.
On top of that, I haven't received any salary increment for the past 15 months. My salary remains the same as it was 15 months ago, and I'm struggling to make ends meet with this package. The promotion would have been helpful in increasing my salary and providing some relief.
Adding insult to injury, my boss has been publicly humiliating me by scolding me in front of my colleagues and juniors. It has become unbearable and has made me despise my job. Realizing that I deserve better, I decided to take a stand and submitted my resignation letter to my boss five days ago.
I know I need to earn money to survive, and I can't continue in such a toxic environment but i will be jobless for few months and i would be homeless as well.
With all that said, I turn to you, fellow Redditors, for your valuable advice. What should I do in this predicament? Should I escalate the situation to someone higher up in the company? Or do you have any other suggestions or experiences to share?
I truly appreciate any insight or guidance you can provide. Thank you in advance for your help!
TL;DR: Joined a company as a management trainee officer, dealing with a toxic work environment and a manager who scolds me without reason. Manager extended my promotion, despite good performance. Additionally, haven't received a salary increment for the past 15 months. Submitted resignation, but boss hasn't sent it to HR. Stressed and unsure of next steps. Seeking advice and suggestions from the Reddit community.
submitted by Mean-Operation6725 to careerguidance [link] [comments]


2023.06.05 16:29 SlowShoes Quick thoughts on 30 different VR games

I'm keeping track of all the VR games I’ve played this year to catalogue them in hopes that they may give fellow VR gamers some fresh games to try out, or reasons to revisit older games that have had big updates. I'm currently up to 52 different VR games played this year. The first 22 that I played from January to March can be found here. The latest 30 games are mostly on the Quest, but many are available on PCVR.
Some of the games listed below, I can see playing all year long, others are not my cup of tea, but they may interest you enough to try them out. In either case, here are my quick thoughts on the 30 games I’ve played during April and May of 2023.
TLDR: My top 5 games to check out are at the bottom and so is some info for a game giveaway.

  1. ARK and ADE $9.99 Quest / Steam My quick take: A fun shooter with Pistol Whip vibes that is absolutely worth the price of admission. From the store page: “ARK and ADE is an action-jammed FPS shooter in which you get to experience the glory of the 80’s arcade era in a neon fused setting. Shoot your way through retro-futuristic levels filled with enemies, iconic over the top bosses and never ending bullets!” I played this game back when it was in App Lab before it graduated to the full store. It was such a fun shooter back then, and I’d look forward to new levels coming out every few months. Now that it made it out of app lab, has a bunch of levels and had the gameplay polished, it’s absolutely worth a pickup, especially for that price.
  2. Project Third Eye $9.99 Quest My quick take: A game where you make your own fun. From the store page: “Project Third Eye is an action physics sandbox with a built-in visual scripting panel to apply logic to spawnable items. This allows you to build your own modifications to the game and customize behaviors as you like.” Just like the description says, this is more of a proof of concept and sandbox game more so than a full fledged game with objectives. There are certainly neat ideas here and there, and the dev is really active with updates on Reddit. If you like to experiment and see how concepts develop in a game, you may enjoy this, but there’s no real direction beyond experimenting, so I dropped off fairly quickly.
  3. Jousting VR Demo $9.99 Quest / Steam Quest Demo My quick take: A bit light on gameplay, but there is some charm here. From the store page: “XIII century, Europe, royal market courtyard. You are a knight who joined the medieval tournament. Your task is 'simple.' Jump on your trusty steed, grab your lance & defeat the enemy. Take into consideration speed, accuracy, strength. Equipment is also important. The better gear the easier the task. Oh, and other knights - they want to win as much as you do.” As advertised, it's a jousting game in VR. I enjoyed the demo, but honestly it was a bit too finicky at times and just not worth a full buy to me. The atmosphere was fun though and there was a progression loop for those who get into it.
  4. Demeo $39.99 Quest and Steam (flatscreen as well) My quick take: This is a great game that I revisited from start to finish with four players. A must own. From the store page: “Adventurers, it’s time to unite! Gather your friends and fight monsters in Demeo, the turn-based tabletop strategy game of battle and glory. Roll dice, pick up miniatures, and free the world of Gilmerra in round after round of tabletop board game fun. With a huge assortment of monsters, playable classes, and environments to explore, it’s never the same game twice." I finally got a chance to play through the entirety of the game in VR with four friends, through each world, while trying a variety of characters. We even made a video ranking the best players and levels. It really is a solid dungeon crawling adventure. With 2 or more friends, this game really shines and is such a fun ride, despite how punishing the bosses can be. This is the closest you can get to D&D in VR without having a dungeon master. Well worth the asking price.
  5. Build and Drive Racing Demo Free Quest / Steam My quick take: Early days in development, maybe something to keep an eye on to see how it improves. From the store page: "Get ready for a new experience on Windows desktop and VR, where you get to build your ultimate racing machine, tailored to your driving style and optimized for performance, or race to the finish line with a monster what makes you smile. With stylised graphics and arcade-like physics, every turn, straightway and ramp will put your skills to the test. Feel the thrill of the race like never before in VR, as you immerse yourself counting the seconds on the home stretch." An early demo that has seen some updates. Maybe worth looking at in a few months after a bit more development. I did like what I saw, but honestly, if you’re looking for a finished racing game, try Mini Motor Racing X instead or some of the other heavier PCVR games available.
  6. Les Mills Body Combat $29.99 Quest My quick take: No subscriptions, great coaches and fun workouts that will make you sweat. From the store page: “Work out at home with a premium fitness app. LES MILLS, the world's leading fitness company, brings the BODYCOMBAT experience to your VR headset with an extensive workout portfolio, top-quality coaching, innovative mechanics, and different intensities.” With no subscriptions or hidden fees, lots of workouts, motivating coaches and the ability to compete with friends on leaderboards, this really is a dynamite workout app. I was working up a good sweat during my workouts, so be sure you have good facial insert and a fan ready. Highly recommended if you want a workout in VR for just the price of entry.
  7. Interkosmos 2000 $19.99 Quest / Steam My quick take: A difficult puzzle game, but rewarding if you have the patience. From the store page: “Go to space. Save the Future. Try not to Die. Welcome (back) to the world of Interkosmos for an even wilder, weirder and more wondrous adventure. Experience the intense exhilaration of spaceflight. Explore the awe-inspiring interiors of a realistic space capsule. Master the crucial systems that will keep you in orbit (and breathing). And while you’re at it, try your best not to die. Should you complete your mission, you just might save the future – and yourself. Should you fail? Let’s not think about that.” An intense puzzle game where you’re piloting a space ship with some very finicky controls. I found the experience way too difficult and exacting. Along with a bit of bugginess, that didn’t help in me determining if the error was my fault or the game's. If you have the patience, there certainly is some rewarding gameplay here, and an interesting story, but I found it all a bit too much to see to the end.
  8. The Light Brigade $24.99 Quest / Steam My quick take: In a world of rougelikes, this is one that stands out. From the store page: “As a member of The Light Brigade, humanity’s last line of defense, brave ruins bathed in darkness and free the trapped souls who need the salvation only your gun can provide. Shoot, master spells, and upgrade your capabilities to herald the Sun’s return in this roguelike VR shooter.” There’s quite a lot of rouge shooters on Quest and despite the plethora of choices, this one stands out. Be warned, it starts out slowly, but gets quite fun after you get to know the systems after about an hour in. While I did make it to the last boss, I died and never went back to finished it. The gameplay loop and dynamic levels were solid though. The slight upgrades and different classes during each run were interesting and kept me going for a while. The most frustrating time I had was learning the little tips, tricks and finer gameplay points, but it was worth the push through that initial rough patch.
  9. Resident Evil 4 $39.99 Quest My quick take: One of the best games in VR. A must own. From the store page: “Explore the world of Resident Evil 4, entirely remastered for VR. Step into the shoes of special agent Leon S. Kennedy on his mission to rescue the U.S. President’s daughter who was kidnapped by a mysterious cult. Come face to face with enemies, and uncover secrets with gameplay that revolutionized the survival horror genre. Battle horrific creatures and face-off against mind-controlled villagers while discovering their connection to the cult behind the abduction.” I forgot so much about this game from when I first played it 18 years ago on the GameCube. The long length, fun characters and how exciting the gun play is, all just came together perfectly. The development team spent a ton of time getting the VR feeling just right, and it’s absolutely one of the best on the Quest and well worth the price of entry. Additionally, once you play through the game the first time it really changes from survival horror to a whole new type of game action game. Simply outstanding.
  10. Mini Golf Hustler Free Quest My quick take: Early days in development. Some good ideas, but a bit too rough around the edges. From the store page: “Challenge Slick Willie Puttman in this FREE nine hole demo of Mini Golf Hustler. Hazards include armed torpedoes, tentacled arms, ornery tikis and more! Multiple betting games, including skins, match play and the fearsome traveling snake. All played at the same time.” I thought I’d check out another mini golf game to see what other ideas there might be outside of the king - Walkabout Mini Golf. While there were some solid ideas for holes, the betting felt uneven, and everything else felt in their very early stages. To be fair, no other mini golf game feels even close to the accuracy of Walkabout, so I think it’s a tough go for any other games to match. It's probably best to stick with the champ for now, but I applaud the dev for trying something different.
  11. Pin City Free Quest (open beta on Discord) / Steam My quick take: Early days, but wow, worth a download and one to watch in the future. From the store page: "Pin City is a bowling game unlike any other bowling game you’ve played before. We strove to bring the spirit of mini-golf into the world of bowling. We’ve taken the standard bowling setup (straight lane, 10 pins, 1 ball) and expanded, transformed, and evolved it. We wanted to give people a chance to bowl in ways that would be impossible, illegal, or extremely impractical.” An early alpha game, but boy, what a great start, I’m really looking forward to the team getting the physics feeling right with weight and feel of the bowling balls and seeing how much more gameplay they can add. Really worth the download or heading over to their Discord to get a Quest key for free to try it out. The quirky bowling, physics and gameplay they're experimenting with really got me excited to see how this one comes together in the next several months.
  12. Mash Me Up Free Quest My quick take: Please devs, add more multiplayer support! From the store page: “Do you want to play party games with your friends or meet someone new? All is just one button press away with Mash Me Up. One button, multiple games. Will it be Air Hockey, Pier Pong, Flingball, or… Get ready for a surprise! Press, Play, Enjoy and Go Again!” If this game got a bit more development love it would be incredible. As it stands now, there are several mini games you can play against one person. Most are just okay, but a handful are real gems, and one particularly is incredible - Geo Guesser. Hands down the best mini game in the pack. With four, or six players and some new content, they could easily charge for just this one game. As it stands now, it’s a great two player game, but you’ll need to bring your own friend as the servers are pretty barren. Worth a download though for sure as you’ll get a night of fun out of it.
  13. THZZLS - Treasures Lost In Time $4.99 Quest My quick take: A unique puzzler that can be pretty relaxing, but repetitive. From the store page: “Our first THZZLE is called "Der Bazar", the world's first VR toy theatre puzzle game. The Bazar is a VR puzzle game where you have to place furniture and props in the right places in old-fashioned rooms according to an old picture you see. The game is set in 19th century Germany and each room has objects taken from the German lifestyle magazine "Der Bazar", published in Berlin.” This one used to be free, with paid content, but it has since changed as they added more content. You recreate a scene with cutouts of people and furniture in a 3D space. It seemed to have endless puzzles with randomization of scenes. I could see someone going to this for a relaxing 10-15 minutes, but it is a lot of the same each time and didn’t grab me fully. If you’re looking for a puzzle game that’s outside of the usual ones you find in the store, it’s not a bad choice for the price. Keep in mind though its hand tracking only, so for some that may be a non starter, even though it felt just fine.
  14. Barbaria $19.99 Quest / Steam My quick take: What I imagine Gorn is like with a solid game loop of RTS. From the store page: “Do you have what it takes to be the Mightiest in Barbaria? Welcome to a brutal world where visceral motion-controlled combat blends seamlessly with god-scale base-building and asynchronous multiplayer raids. Use fists, axes, swords, bows, rocks, or anything you can grab to dominate your foes in intense 1st-person combat. Then jump out to your immortal form and watch your minions carry on the battle while you rain down meteors from above. Systemic combat, versatile enemy AI, and player-created defenses make every battle unique.” I recognize there is a lot here to do in this game - if you like the game loop. Unfortunately, it really didn’t do much for me. I was expecting more RTS than Gorn style gameplay and was not pulled in by the fighting or quests offered. I have to say that the humor was spot on, and it certainly had good visuals, the game was just not for me. All that being said, there is a lot of content here and you could be playing this for quite some time if you think this could be your jam.
  15. Toy Monsters Free Quest Demo / $4.99 Quest My quick take: Plants vs Zombies in AR with hand tracking that does enough unique stuff to be worth it. From the store page: “Toy Monsters VR is a mixed-reality tabletop tower defense inspired by classic Plants vs Zombies. Built from the ground up with hand tracking and passthrough in mind. As you progress through the 20 levels, you'll unlock new toys with unique special powers. You can enhance your toys with magical potions and use crystal power to unleash magic beams from your hands, transform your fingers into flamethrowers, and more.” This game has come a long way since its initial release. It’s a solid hand tracking Plants vs. Zombies game with its own twist on powers and uses passthrough quite nicely. My biggest complaint is that you really need to complete the game all in one go (about an hour or so) as it doesn’t keep track of your upgrades if you quit. Essentially, trying to pass a later level without prior upgrades or powerups is near impossible. Despite that one issue, give at least the demo a try and if you like it, the price is pretty fair for what you get.
  16. Exit Condition One Free Quest Demo / $4.99 Quest My quick take: A bit rough around the edges, but escape room fans will find fun with it. From the store page: “You awake from cryo in a mysterious museum. A robot refers to you as a curator and the security system is malfunctioning. Can you get things back to normal and escape? There are no jump scares. The game is designed ground-up for roomscale VR on the Quest, but supports all locomotion modes. Most objects can be interacted with, it fully uses physics, and the hands don't ‘ghost out.’” According to the description, this is still a work in progress. That being said, it was a neat escape game that I felt I got my money’s worth from. It certainly was a bit rough around the edges with its gameplay and had some obscure puzzles to work through, but I did finish it and had a good time with it. Try the demo for sure, and perhaps when it’s finally finished, some of those rough edges will be polished up, but as it stands now, it was pretty solid.
  17. Hyperdash Free Quest / Steam My quick take: A solid online shooter, but you'll have to put in the time to get good to find the fun. From the store page: “Hyper Dash is a free VR multiplayer team based shooter. Payload, Domination, Control Point, (Team) Deathmatch, Capture The Flag, Elimination, Ball and remix them with Mutators! Dash, sprint, and rail grind your way across the arenas to engage the enemy in fast-paced combat and secure the objective for your team. Offline mode/Bots, Dedicated servers, Private servers, Rebind-able controls, Left hand support, Voice chat.” For a free to play shooter, this one had great controls, nice graphics, a good gameplay loop, plenty of comfort options and a solid player base. All that being said, every player I faced off against were top tier, so I spent my time just dying round after round. This is a good game with a solid player base and there's fun here - if you’re willing to learn the ropes. It's bad for newbies like me just looking to have a good time and get a few kills.
  18. Please, Don’t Touch Anything $9.99 Quest / $4.99 Steam My quick take: A game for escape room devotees only. From the store page: "Please, Don’t Touch Anything is a cryptic, brain-racking button-pushing puzzle game. Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious console with a green screen monitor showing a pixelated live image of an unknown city. Also present is an ominous red button with the simple instruction to not touch anything! Push the red button once or press it many times. Your choices and actions will lead to outrageous and frightening consequences and over 30 unique puzzle endings.” This is a weird one. A really obscure puzzle game that rewards experimentation, but is absolutely punishing with difficulty. If you’re really good at escape games and don’t get frustrated easily, you may enjoy the tedium. If not, you’ll end up like me, watching a tutorial to find out how to get different endings. But if you find yourself doing that, why not just watch a playthrough.
  19. Eleven Table Tennis $29.99 Quest / Steam My quick take: Still one of the best, but there’s so much untapped potential. From the store page: “The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR." I finally got back to this game after the new UI was implemented. It looks much more user friendly, but much to my disappointment, there were no new arenas, music, or official doubles options. There is so much potential for expanding this game, and I feel like the devs are just content to have it remain in the state it currently is. Which, to be fair, is a perfect implementation of table tennis in VR. It’s still one of the best VR games out there and absolutely a must own. I just really wish they would add an officially supported doubles mode and expand out the game a bit more because the unofficial doubles mode is a real pain to get set up and only barely worth the struggle. If you'd like to see how to set that doubles up currently, here is a video I was a part of.
  20. Breachers $29.99 Quest / Steam My quick take: Come one, come all, this is 5 v 5 at its finest. From the store page: “In Breachers, you plan your assault or orchestrate your defense as a team through intense close-quarters combat. Whether you play as an enforcer or a revolter, master your nifty gadgetry, customize your powerful weaponry and beat your opponents in stunning environments. Intuitive to grasp. Endlessly playable.” Wow, wow, wow. This officially launched and is such a polished game. With multiple maps, intuitive movement and full lobbies, this game is simply spectacular. Despite the difficulty curve in being good at the game, it’s still a fun time even if you’re not the best, which is something special that few games manage to pull off. Where this game especially shines is with friends. If you can muster up a team of five to take on other random players, you’ll be playing this game for months. Give this a go, and if you're not any good, that's okay, because you'll still be better than the bots and a welcome addition to someone's team.
  21. Star Wars Jedi Knight II: Outcast (Sidequest mod) Free Demo on Quest / $9.99 (Full Game on Steam) My quick take: Come for the lightsaber play, stay if you can tolerate the puzzles. From the store page: “JK XR is a standalone VR port of the popular Jedi Knight II: Jedi Outcast game by Lucasarts and Raven Software. Brought to VR by Team Beef & Friends. There are lots of mods and access to the free demo level available through the JK XR Companion App, which is automatically also installed alongside JK XR on your headset.” I never played this game when it first came out on flatscreen in 2002, so I wasn’t sure what to expect. The first part of the game you’re playing essentially as a Han Solo type - a smart talkin’ gun slinger. The next part, you’re a cool Jedi chopping off limbs. Absolutely great execution as always by Team Beef, and you can’t beat the price. There is even a free demo to try out to see if you like it. All that being said, the game’s old puzzles, navigation and gameplay felt every bit of 20 years old. After dying multiple times because of missing an exact jump, getting lost and backtracking because I didn't see an obscure elevator and wasting time trying to navigate odd puzzles, I just found it to be too much to overcome to continue to the end. This is no slight on Team Beef and the great work they did with this port, the game just hasn’t aged the best.
  22. CoasterMania $9.99 Quest My quick take: Early days, but still some fun to be had. There could be something special here after a few updates. From the store page: “CoasterMania is a physics-based VR rollercoaster game where you create the ride of your life! Use wacky contraptions and elements to fly through the sky, then experience your creation by jumping in the front seat. Sandbox mode: Build your dream rollercoaster without any rules but the rules of physics. When you're done, share your coaster or experience the engineering marvels of others. Design your own rides and upload them online.” You know, this game is just silly fun. It's early days for sure, and the tracks don't twist and come together as easily together as I’d hoped, which makes for a difficult time creating exactly what you want. It is satisfying though to have a roller coaster leap from one track to another over a gap. At this point the game is more of a sandbox than a full game with objectives (which is coming). The coasters other people have created are fun, so if you’re not into creating, there is that option to play with other people's designs, plus you can ride them in first person. I look forward to more updates and think it's worth looking at for sure, but if you’re looking for something a bit more fleshed out currently you can try Stunt Track Builder.
  23. David Slade Mysteries: Case Files $9.99 Quest / Steam My quick take: You’re a forensic cop, here are your tools. Good luck dummy. From the store page: “Take to the dark and violent streets of downtown Riverside, where you investigate gruesome and violent homicides using a range of Forensic tools and your wits! Inspired by the classic Police Quest adventure series, reborn & reimagined for VR. Includes two epic episodes!” Slade is a murder mystery game that is ruthless in it’s difficulty. Honestly, there are several play throughs of this game on YouTube and none have beaten the first case because it was too hard, they all gave up. This game offers no hints, is super abstract and insanely difficult. Why did I keep playing? Well, the game’s tools were implemented quite well, the story was compelling, and I just felt I had to see this through to the end for my own sanity. Despite being as hard as nails, I somehow managed to finish the first case, then moved on to the second. No real spoilers, but the second case does a complete 180 and essentially becomes a horror game where you’re only weapon is your wits. A real departure from the first case. Again, I found myself frustrated, confused and turned around, but again, I had to power through it because something kept pulling me in. If you’re a masochist for puzzle games, I’d recommend this game.
  24. Home Detective Free w/IAP - Quest My quick take: Fun use of AR, but pretty basic. From the store page: “Use your own living room to solve the crime! Using passthrough, the crime scene is overlaid onto your play area, leaving you free to explore and find clues. Use the patent-pending Residual Heat Scanner to detect the criminals' recent movements, and then dust for fingerprints or try to find evidence left behind. With your wits, and your trusty sidekick Steve Dobbins' snarky comments, you're sure to get to the bottom of these confusing crimes.” I appreciate the interesting use of passthrough and AR in this game. The first case is free to try, so if you’re into AR and passthrough, it’s worth a try. It's $3.99 for another case if you’re into it, but right now, it’s a pretty basic, but solid idea. My biggest complaint is that all my tools were on a shelf that was inaccessible because they were in my wall. I guess AR is still not quite there yet.
  25. Vertigo Remastered $24.99 Steam My quick take: A fun and wacky ride from start to finish. From the store page: “It's a classic premise - a massive subterranean scientific facility full of mysteries, with aliens bursting in from alternate universes to wreak havoc. The twist? You're one of those aliens. But you're not here to wreak havoc (collateral damage disregarded), you're just trying to get home. A difficult endeavor, as it turns out this facility is more than prepared to deal with extraterrestrial threats.” Because I heard such great things about Vertigo 2, I thought I’d try out this game before I played the sequel. I was really blown away by how fun the game was and pleasantly surprised that it holds up so well. Considering its a 2016 remake, and VR was still figuring out a lot of things like movement, this still felt fresh. With lots of unique ideas, upgrades and areas to play in, I heartily recommend this one and am looking forward to playing the sequel.
  26. Playin’ Pickleball $19.99 Quest My quick take: Solid physics, but really only for pickleball fans, or a group of four friends. From the store page: “Playin’ Pickleball is an authentic reproduction of Pickleball in Virtual Reality! Physics, sounds and mechanics have been carefully mapped from actual Pickleball game play. Even the scoring and rules are based on the USA Pickleball Association’s Official Rulebook.” Pickleball is sweeping the nation and if I recall correctly, even ForeVR is getting in on the game with an upcoming title. I’m much more of a tennis than pickleball guy, but I have to say, this game has pretty solid physics. Like most games, this is exponentially better with one or better yet, three other people you know. The AI players can be pretty uninteresting hitting it back and forth without much variance. Also the environments are a bit basic. I have to applaud the movement, physics and customizable items though as they all felt very well implemented. If you want something a bit less daunting than tennis, this might be what you're looking for.
  27. Pong $6.99 Quest My quick take: A neat take on Pong, but you’ll have more fun with Cybrix. From the store page: “Classic paddle game reimagined for VR. Destroy all the bricks. Use your paddles to swing at the balls and the balls have built-in assistance to return back toward you. Take advantage of the pistol and magneto power-ups to cause major damage. Or just swing hard at the balls to create large blast radius. Oh and watch out for those mines going for your head. Lean left/right or crouch to avoid.” I appreciated the ideas the developers had in this modern take on Pong, but it was ultimately quite short and not nearly as fun as Cybrix. That being said for the price, I got my money’s worth and would love to see it get a bit more polish and levels in an update.
  28. Extreme Escape $4.99 Quest / Steam (Early Access) My quick take: One of those special games where you really feel like you're in the environment. From the store page: “Have you ever wondered how it would feel to travel in a hot air balloon and fly above clouds? Have you ever wanted to face your fear of heights and enclosed spaces? Perhaps you wanted to become a pilot and test your critical thinking skills. Looking for a breathtaking experience? Try Extreme Escape.” The game says “early access,” but honestly I believe this has been abandoned. For the price, you get an extremely short, but fun and unique escape room experience. You’re not going to find this game too hard, but I was brought into its world and completely immersed - I had a true sense of dread and panic. The even shorter “demo” inside the game puts you on a sinking submarine and was extremely memorable. Seldom have I felt so immersed in a game. I’d recommend it for this price, just because of how it made me feel, but it’s a real shame about the very short length and that it’s abandoned.
  29. The Last Worker $19.99 Quest / Steam My quick take: Gaming with a heavy message, but mediocre gameplay. From the store page: “The Last Worker is an immersive narrative adventure centered around a lone worker’s last stand in an increasingly automated world, The Last Worker is a unique blend of work simulation and stealth strategic gameplay. The game is set in a lonely, oppressive but strangely beautiful environment, with characters designed by comics legend Mick McMahon. Kurt works for the world’s largest retailer and is forced to choose between capitalism or activism. Having dedicated his life to work, Kurt’s loyalty is put to the test when a group of activists ask him to dismantle Jüngle from the inside.” I really wanted to like this game. It had an interesting concept, but navigating, fail states and some very annoying bugs frustrated me to the point where I just said it wasn’t worth my time. That and the story wasn’t speaking to me. It’s well rated, so I’m probably on the opposite side of this one from most people. It's unique in many ways, so check out the teaser and see if it might be for you.
  30. Shadow Point $19.99 Quest My quick take: Fisherman’s Tale vibes with an excellent story and puzzles that makes you feel smart. From the store page: “Built for VR, Shadow Point is a story-driven puzzle game set between a mountaintop observatory and an ever-changing fantasy world. Explore a vibrant kingdom, cast shadows and solve mind-bending puzzles as you uncover the mystery of missing schoolgirl, Lorna McCabe who vanished from Shadow Point Observatory twelve years ago. As your adventure unfolds, you will manipulate gravity, play with your own reflection, walk on walls, peer through a magical lens to reveal an alternate reality and much more.” I had this game on my wishlist forever and finally pulled the trigger, and boy am I glad I did. I really enjoyed the story, gameplay and ended up marathoning it in one session (which I don't recommend doing). It is a few hours long, and there are extra puzzles to go back to if you’d like. It had some serious Fisherman’s Tale vibes, so if you like those type of puzzle games, this is for you. The puzzles make you stop and think, and more importantly, progress nicely. I was never stuck, but certainly had to really contemplate how to solve some of them. It is slightly finicky with having to line up the shadows exactly to progress, but that is a minor complaint. Give this one a go for sure.
I hope you find a few games on this list that you might not have heard of, or that you might find worth revisiting. Let me know here or on the Ruff Talk Discord channel if you have a game you enjoy that I should try, I'm always open to recommendations. Until then, I hope your next VR experience is a memorable one.
Also, the week this is posted, I'm hosting a contest where one winner gets a $29.99 or less, Quest game of their choice. You can enter on the discord channel above, but will need to have five posts on the discord channel within a week to enter, so if that interests you, feel free to join. The Ruff Talk guys usually have giveaways every week and it's some solid VR chat if you're looking for like-minded individuals in a non-toxic space.
TLDR: Top five games to check out - Ark and Ade, Pin City, Breachers, Shadow Point, Vertigo Remastered
submitted by SlowShoes to OculusQuest [link] [comments]


2023.06.05 16:27 SlowShoes Quick thoughts on 30 different VR games

I'm keeping track of all the VR games I’ve played this year to catalogue them in hopes that they may give fellow VR gamers some fresh games to try out, or reasons to revisit older games that have had big updates. I'm currently up to 52 different VR games played this year. The first 22 that I played from January to March can be found here. The latest 30 games are mostly on the Quest, but many are available on PCVR.
Some of the games listed below, I can see playing all year long, others are not my cup of tea, but they may interest you enough to try them out. In either case, here are my quick thoughts on the 30 games I’ve played during April and May of 2023.
TLDR: My top 5 games to check out are at the bottom and so is some info for a game giveaway.

  1. ARK and ADE $9.99 Quest / Steam My quick take: A fun shooter with Pistol Whip vibes that is absolutely worth the price of admission. From the store page: “ARK and ADE is an action-jammed FPS shooter in which you get to experience the glory of the 80’s arcade era in a neon fused setting. Shoot your way through retro-futuristic levels filled with enemies, iconic over the top bosses and never ending bullets!” I played this game back when it was in App Lab before it graduated to the full store. It was such a fun shooter back then, and I’d look forward to new levels coming out every few months. Now that it made it out of app lab, has a bunch of levels and had the gameplay polished, it’s absolutely worth a pickup, especially for that price.
  2. Project Third Eye $9.99 Quest My quick take: A game where you make your own fun. From the store page: “Project Third Eye is an action physics sandbox with a built-in visual scripting panel to apply logic to spawnable items. This allows you to build your own modifications to the game and customize behaviors as you like.” Just like the description says, this is more of a proof of concept and sandbox game more so than a full fledged game with objectives. There are certainly neat ideas here and there, and the dev is really active with updates on Reddit. If you like to experiment and see how concepts develop in a game, you may enjoy this, but there’s no real direction beyond experimenting, so I dropped off fairly quickly.
  3. Jousting VR Demo $9.99 Quest / Steam Quest Demo My quick take: A bit light on gameplay, but there is some charm here. From the store page: “XIII century, Europe, royal market courtyard. You are a knight who joined the medieval tournament. Your task is 'simple.' Jump on your trusty steed, grab your lance & defeat the enemy. Take into consideration speed, accuracy, strength. Equipment is also important. The better gear the easier the task. Oh, and other knights - they want to win as much as you do.” As advertised, it's a jousting game in VR. I enjoyed the demo, but honestly it was a bit too finicky at times and just not worth a full buy to me. The atmosphere was fun though and there was a progression loop for those who get into it.
  4. Demeo $39.99 Quest and Steam (flatscreen as well) My quick take: This is a great game that I revisited from start to finish with four players. A must own. From the store page: “Adventurers, it’s time to unite! Gather your friends and fight monsters in Demeo, the turn-based tabletop strategy game of battle and glory. Roll dice, pick up miniatures, and free the world of Gilmerra in round after round of tabletop board game fun. With a huge assortment of monsters, playable classes, and environments to explore, it’s never the same game twice." I finally got a chance to play through the entirety of the game in VR with four friends, through each world, while trying a variety of characters. We even made a video ranking the best players and levels. It really is a solid dungeon crawling adventure. With 2 or more friends, this game really shines and is such a fun ride, despite how punishing the bosses can be. This is the closest you can get to D&D in VR without having a dungeon master. Well worth the asking price.
  5. Build and Drive Racing Demo Free Quest / Steam My quick take: Early days in development, maybe something to keep an eye on to see how it improves. From the store page: "Get ready for a new experience on Windows desktop and VR, where you get to build your ultimate racing machine, tailored to your driving style and optimized for performance, or race to the finish line with a monster what makes you smile. With stylised graphics and arcade-like physics, every turn, straightway and ramp will put your skills to the test. Feel the thrill of the race like never before in VR, as you immerse yourself counting the seconds on the home stretch." An early demo that has seen some updates. Maybe worth looking at in a few months after a bit more development. I did like what I saw, but honestly, if you’re looking for a finished racing game, try Mini Motor Racing X instead or some of the other heavier PCVR games available.
  6. Les Mills Body Combat $29.99 Quest My quick take: No subscriptions, great coaches and fun workouts that will make you sweat. From the store page: “Work out at home with a premium fitness app. LES MILLS, the world's leading fitness company, brings the BODYCOMBAT experience to your VR headset with an extensive workout portfolio, top-quality coaching, innovative mechanics, and different intensities.” With no subscriptions or hidden fees, lots of workouts, motivating coaches and the ability to compete with friends on leaderboards, this really is a dynamite workout app. I was working up a good sweat during my workouts, so be sure you have good facial insert and a fan ready. Highly recommended if you want a workout in VR for just the price of entry.
  7. Interkosmos 2000 $19.99 Quest / Steam My quick take: A difficult puzzle game, but rewarding if you have the patience. From the store page: “Go to space. Save the Future. Try not to Die. Welcome (back) to the world of Interkosmos for an even wilder, weirder and more wondrous adventure. Experience the intense exhilaration of spaceflight. Explore the awe-inspiring interiors of a realistic space capsule. Master the crucial systems that will keep you in orbit (and breathing). And while you’re at it, try your best not to die. Should you complete your mission, you just might save the future – and yourself. Should you fail? Let’s not think about that.” An intense puzzle game where you’re piloting a space ship with some very finicky controls. I found the experience way too difficult and exacting. Along with a bit of bugginess, that didn’t help in me determining if the error was my fault or the game's. If you have the patience, there certainly is some rewarding gameplay here, and an interesting story, but I found it all a bit too much to see to the end.
  8. The Light Brigade $24.99 Quest / Steam My quick take: In a world of rougelikes, this is one that stands out. From the store page: “As a member of The Light Brigade, humanity’s last line of defense, brave ruins bathed in darkness and free the trapped souls who need the salvation only your gun can provide. Shoot, master spells, and upgrade your capabilities to herald the Sun’s return in this roguelike VR shooter.” There’s quite a lot of rouge shooters on Quest and despite the plethora of choices, this one stands out. Be warned, it starts out slowly, but gets quite fun after you get to know the systems after about an hour in. While I did make it to the last boss, I died and never went back to finished it. The gameplay loop and dynamic levels were solid though. The slight upgrades and different classes during each run were interesting and kept me going for a while. The most frustrating time I had was learning the little tips, tricks and finer gameplay points, but it was worth the push through that initial rough patch.
  9. Resident Evil 4 $39.99 Quest My quick take: One of the best games in VR. A must own. From the store page: “Explore the world of Resident Evil 4, entirely remastered for VR. Step into the shoes of special agent Leon S. Kennedy on his mission to rescue the U.S. President’s daughter who was kidnapped by a mysterious cult. Come face to face with enemies, and uncover secrets with gameplay that revolutionized the survival horror genre. Battle horrific creatures and face-off against mind-controlled villagers while discovering their connection to the cult behind the abduction.” I forgot so much about this game from when I first played it 18 years ago on the GameCube. The long length, fun characters and how exciting the gun play is, all just came together perfectly. The development team spent a ton of time getting the VR feeling just right, and it’s absolutely one of the best on the Quest and well worth the price of entry. Additionally, once you play through the game the first time it really changes from survival horror to a whole new type of game action game. Simply outstanding.
  10. Mini Golf Hustler Free Quest My quick take: Early days in development. Some good ideas, but a bit too rough around the edges. From the store page: “Challenge Slick Willie Puttman in this FREE nine hole demo of Mini Golf Hustler. Hazards include armed torpedoes, tentacled arms, ornery tikis and more! Multiple betting games, including skins, match play and the fearsome traveling snake. All played at the same time.” I thought I’d check out another mini golf game to see what other ideas there might be outside of the king - Walkabout Mini Golf. While there were some solid ideas for holes, the betting felt uneven, and everything else felt in their very early stages. To be fair, no other mini golf game feels even close to the accuracy of Walkabout, so I think it’s a tough go for any other games to match. It's probably best to stick with the champ for now, but I applaud the dev for trying something different.
  11. Pin City Free Quest (open beta on Discord) / Steam My quick take: Early days, but wow, worth a download and one to watch in the future. From the store page: "Pin City is a bowling game unlike any other bowling game you’ve played before. We strove to bring the spirit of mini-golf into the world of bowling. We’ve taken the standard bowling setup (straight lane, 10 pins, 1 ball) and expanded, transformed, and evolved it. We wanted to give people a chance to bowl in ways that would be impossible, illegal, or extremely impractical.” An early alpha game, but boy, what a great start, I’m really looking forward to the team getting the physics feeling right with weight and feel of the bowling balls and seeing how much more gameplay they can add. Really worth the download or heading over to their Discord to get a Quest key for free to try it out. The quirky bowling, physics and gameplay they're experimenting with really got me excited to see how this one comes together in the next several months.
  12. Mash Me Up Free Quest My quick take: Please devs, add more multiplayer support! From the store page: “Do you want to play party games with your friends or meet someone new? All is just one button press away with Mash Me Up. One button, multiple games. Will it be Air Hockey, Pier Pong, Flingball, or… Get ready for a surprise! Press, Play, Enjoy and Go Again!” If this game got a bit more development love it would be incredible. As it stands now, there are several mini games you can play against one person. Most are just okay, but a handful are real gems, and one particularly is incredible - Geo Guesser. Hands down the best mini game in the pack. With four, or six players and some new content, they could easily charge for just this one game. As it stands now, it’s a great two player game, but you’ll need to bring your own friend as the servers are pretty barren. Worth a download though for sure as you’ll get a night of fun out of it.
  13. THZZLS - Treasures Lost In Time $4.99 Quest My quick take: A unique puzzler that can be pretty relaxing, but repetitive. From the store page: “Our first THZZLE is called "Der Bazar", the world's first VR toy theatre puzzle game. The Bazar is a VR puzzle game where you have to place furniture and props in the right places in old-fashioned rooms according to an old picture you see. The game is set in 19th century Germany and each room has objects taken from the German lifestyle magazine "Der Bazar", published in Berlin.” This one used to be free, with paid content, but it has since changed as they added more content. You recreate a scene with cutouts of people and furniture in a 3D space. It seemed to have endless puzzles with randomization of scenes. I could see someone going to this for a relaxing 10-15 minutes, but it is a lot of the same each time and didn’t grab me fully. If you’re looking for a puzzle game that’s outside of the usual ones you find in the store, it’s not a bad choice for the price. Keep in mind though its hand tracking only, so for some that may be a non starter, even though it felt just fine.
  14. Barbaria $19.99 Quest / Steam My quick take: What I imagine Gorn is like with a solid game loop of RTS. From the store page: “Do you have what it takes to be the Mightiest in Barbaria? Welcome to a brutal world where visceral motion-controlled combat blends seamlessly with god-scale base-building and asynchronous multiplayer raids. Use fists, axes, swords, bows, rocks, or anything you can grab to dominate your foes in intense 1st-person combat. Then jump out to your immortal form and watch your minions carry on the battle while you rain down meteors from above. Systemic combat, versatile enemy AI, and player-created defenses make every battle unique.” I recognize there is a lot here to do in this game - if you like the game loop. Unfortunately, it really didn’t do much for me. I was expecting more RTS than Gorn style gameplay and was not pulled in by the fighting or quests offered. I have to say that the humor was spot on, and it certainly had good visuals, the game was just not for me. All that being said, there is a lot of content here and you could be playing this for quite some time if you think this could be your jam.
  15. Toy Monsters Free Quest Demo / $4.99 Quest My quick take: Plants vs Zombies in AR with hand tracking that does enough unique stuff to be worth it. From the store page: “Toy Monsters VR is a mixed-reality tabletop tower defense inspired by classic Plants vs Zombies. Built from the ground up with hand tracking and passthrough in mind. As you progress through the 20 levels, you'll unlock new toys with unique special powers. You can enhance your toys with magical potions and use crystal power to unleash magic beams from your hands, transform your fingers into flamethrowers, and more.” This game has come a long way since its initial release. It’s a solid hand tracking Plants vs. Zombies game with its own twist on powers and uses passthrough quite nicely. My biggest complaint is that you really need to complete the game all in one go (about an hour or so) as it doesn’t keep track of your upgrades if you quit. Essentially, trying to pass a later level without prior upgrades or powerups is near impossible. Despite that one issue, give at least the demo a try and if you like it, the price is pretty fair for what you get.
  16. Exit Condition One Free Quest Demo / $4.99 Quest My quick take: A bit rough around the edges, but escape room fans will find fun with it. From the store page: “You awake from cryo in a mysterious museum. A robot refers to you as a curator and the security system is malfunctioning. Can you get things back to normal and escape? There are no jump scares. The game is designed ground-up for roomscale VR on the Quest, but supports all locomotion modes. Most objects can be interacted with, it fully uses physics, and the hands don't ‘ghost out.’” According to the description, this is still a work in progress. That being said, it was a neat escape game that I felt I got my money’s worth from. It certainly was a bit rough around the edges with its gameplay and had some obscure puzzles to work through, but I did finish it and had a good time with it. Try the demo for sure, and perhaps when it’s finally finished, some of those rough edges will be polished up, but as it stands now, it was pretty solid.
  17. Hyperdash Free Quest / Steam My quick take: A solid online shooter, but you'll have to put in the time to get good to find the fun. From the store page: “Hyper Dash is a free VR multiplayer team based shooter. Payload, Domination, Control Point, (Team) Deathmatch, Capture The Flag, Elimination, Ball and remix them with Mutators! Dash, sprint, and rail grind your way across the arenas to engage the enemy in fast-paced combat and secure the objective for your team. Offline mode/Bots, Dedicated servers, Private servers, Rebind-able controls, Left hand support, Voice chat.” For a free to play shooter, this one had great controls, nice graphics, a good gameplay loop, plenty of comfort options and a solid player base. All that being said, every player I faced off against were top tier, so I spent my time just dying round after round. This is a good game with a solid player base and there's fun here - if you’re willing to learn the ropes. It's bad for newbies like me just looking to have a good time and get a few kills.
  18. Please, Don’t Touch Anything $9.99 Quest / $4.99 Steam My quick take: A game for escape room devotees only. From the store page: "Please, Don’t Touch Anything is a cryptic, brain-racking button-pushing puzzle game. Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious console with a green screen monitor showing a pixelated live image of an unknown city. Also present is an ominous red button with the simple instruction to not touch anything! Push the red button once or press it many times. Your choices and actions will lead to outrageous and frightening consequences and over 30 unique puzzle endings.” This is a weird one. A really obscure puzzle game that rewards experimentation, but is absolutely punishing with difficulty. If you’re really good at escape games and don’t get frustrated easily, you may enjoy the tedium. If not, you’ll end up like me, watching a tutorial to find out how to get different endings. But if you find yourself doing that, why not just watch a playthrough.
  19. Eleven Table Tennis $29.99 Quest / Steam My quick take: Still one of the best, but there’s so much untapped potential. From the store page: “The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR." I finally got back to this game after the new UI was implemented. It looks much more user friendly, but much to my disappointment, there were no new arenas, music, or official doubles options. There is so much potential for expanding this game, and I feel like the devs are just content to have it remain in the state it currently is. Which, to be fair, is a perfect implementation of table tennis in VR. It’s still one of the best VR games out there and absolutely a must own. I just really wish they would add an officially supported doubles mode and expand out the game a bit more because the unofficial doubles mode is a real pain to get set up and only barely worth the struggle. If you'd like to see how to set that doubles up currently, here is a video I was a part of.
  20. Breachers $29.99 Quest / Steam My quick take: Come one, come all, this is 5 v 5 at its finest. From the store page: “In Breachers, you plan your assault or orchestrate your defense as a team through intense close-quarters combat. Whether you play as an enforcer or a revolter, master your nifty gadgetry, customize your powerful weaponry and beat your opponents in stunning environments. Intuitive to grasp. Endlessly playable.” Wow, wow, wow. This officially launched and is such a polished game. With multiple maps, intuitive movement and full lobbies, this game is simply spectacular. Despite the difficulty curve in being good at the game, it’s still a fun time even if you’re not the best, which is something special that few games manage to pull off. Where this game especially shines is with friends. If you can muster up a team of five to take on other random players, you’ll be playing this game for months. Give this a go, and if you're not any good, that's okay, because you'll still be better than the bots and a welcome addition to someone's team.
  21. Star Wars Jedi Knight II: Outcast (Sidequest mod) Free Demo on Quest / $9.99 (Full Game on Steam) My quick take: Come for the lightsaber play, stay if you can tolerate the puzzles. From the store page: “JK XR is a standalone VR port of the popular Jedi Knight II: Jedi Outcast game by Lucasarts and Raven Software. Brought to VR by Team Beef & Friends. There are lots of mods and access to the free demo level available through the JK XR Companion App, which is automatically also installed alongside JK XR on your headset.” I never played this game when it first came out on flatscreen in 2002, so I wasn’t sure what to expect. The first part of the game you’re playing essentially as a Han Solo type - a smart talkin’ gun slinger. The next part, you’re a cool Jedi chopping off limbs. Absolutely great execution as always by Team Beef, and you can’t beat the price. There is even a free demo to try out to see if you like it. All that being said, the game’s old puzzles, navigation and gameplay felt every bit of 20 years old. After dying multiple times because of missing an exact jump, getting lost and backtracking because I didn't see an obscure elevator and wasting time trying to navigate odd puzzles, I just found it to be too much to overcome to continue to the end. This is no slight on Team Beef and the great work they did with this port, the game just hasn’t aged the best.
  22. CoasterMania $9.99 Quest My quick take: Early days, but still some fun to be had. There could be something special here after a few updates. From the store page: “CoasterMania is a physics-based VR rollercoaster game where you create the ride of your life! Use wacky contraptions and elements to fly through the sky, then experience your creation by jumping in the front seat. Sandbox mode: Build your dream rollercoaster without any rules but the rules of physics. When you're done, share your coaster or experience the engineering marvels of others. Design your own rides and upload them online.” You know, this game is just silly fun. It's early days for sure, and the tracks don't twist and come together as easily together as I’d hoped, which makes for a difficult time creating exactly what you want. It is satisfying though to have a roller coaster leap from one track to another over a gap. At this point the game is more of a sandbox than a full game with objectives (which is coming). The coasters other people have created are fun, so if you’re not into creating, there is that option to play with other people's designs, plus you can ride them in first person. I look forward to more updates and think it's worth looking at for sure, but if you’re looking for something a bit more fleshed out currently you can try Stunt Track Builder.
  23. David Slade Mysteries: Case Files $9.99 Quest / Steam My quick take: You’re a forensic cop, here are your tools. Good luck dummy. From the store page: “Take to the dark and violent streets of downtown Riverside, where you investigate gruesome and violent homicides using a range of Forensic tools and your wits! Inspired by the classic Police Quest adventure series, reborn & reimagined for VR. Includes two epic episodes!” Slade is a murder mystery game that is ruthless in it’s difficulty. Honestly, there are several play throughs of this game on YouTube and none have beaten the first case because it was too hard, they all gave up. This game offers no hints, is super abstract and insanely difficult. Why did I keep playing? Well, the game’s tools were implemented quite well, the story was compelling, and I just felt I had to see this through to the end for my own sanity. Despite being as hard as nails, I somehow managed to finish the first case, then moved on to the second. No real spoilers, but the second case does a complete 180 and essentially becomes a horror game where you’re only weapon is your wits. A real departure from the first case. Again, I found myself frustrated, confused and turned around, but again, I had to power through it because something kept pulling me in. If you’re a masochist for puzzle games, I’d recommend this game.
  24. Home Detective Free w/IAP - Quest My quick take: Fun use of AR, but pretty basic. From the store page: “Use your own living room to solve the crime! Using passthrough, the crime scene is overlaid onto your play area, leaving you free to explore and find clues. Use the patent-pending Residual Heat Scanner to detect the criminals' recent movements, and then dust for fingerprints or try to find evidence left behind. With your wits, and your trusty sidekick Steve Dobbins' snarky comments, you're sure to get to the bottom of these confusing crimes.” I appreciate the interesting use of passthrough and AR in this game. The first case is free to try, so if you’re into AR and passthrough, it’s worth a try. It's $3.99 for another case if you’re into it, but right now, it’s a pretty basic, but solid idea. My biggest complaint is that all my tools were on a shelf that was inaccessible because they were in my wall. I guess AR is still not quite there yet.
  25. Vertigo Remastered $24.99 Steam My quick take: A fun and wacky ride from start to finish. From the store page: “It's a classic premise - a massive subterranean scientific facility full of mysteries, with aliens bursting in from alternate universes to wreak havoc. The twist? You're one of those aliens. But you're not here to wreak havoc (collateral damage disregarded), you're just trying to get home. A difficult endeavor, as it turns out this facility is more than prepared to deal with extraterrestrial threats.” Because I heard such great things about Vertigo 2, I thought I’d try out this game before I played the sequel. I was really blown away by how fun the game was and pleasantly surprised that it holds up so well. Considering its a 2016 remake, and VR was still figuring out a lot of things like movement, this still felt fresh. With lots of unique ideas, upgrades and areas to play in, I heartily recommend this one and am looking forward to playing the sequel.
  26. Playin’ Pickleball $19.99 Quest My quick take: Solid physics, but really only for pickleball fans, or a group of four friends. From the store page: “Playin’ Pickleball is an authentic reproduction of Pickleball in Virtual Reality! Physics, sounds and mechanics have been carefully mapped from actual Pickleball game play. Even the scoring and rules are based on the USA Pickleball Association’s Official Rulebook.” Pickleball is sweeping the nation and if I recall correctly, even ForeVR is getting in on the game with an upcoming title. I’m much more of a tennis than pickleball guy, but I have to say, this game has pretty solid physics. Like most games, this is exponentially better with one or better yet, three other people you know. The AI players can be pretty uninteresting hitting it back and forth without much variance. Also the environments are a bit basic. I have to applaud the movement, physics and customizable items though as they all felt very well implemented. If you want something a bit less daunting than tennis, this might be what you're looking for.
  27. Pong $6.99 Quest My quick take: A neat take on Pong, but you’ll have more fun with Cybrix. From the store page: “Classic paddle game reimagined for VR. Destroy all the bricks. Use your paddles to swing at the balls and the balls have built-in assistance to return back toward you. Take advantage of the pistol and magneto power-ups to cause major damage. Or just swing hard at the balls to create large blast radius. Oh and watch out for those mines going for your head. Lean left/right or crouch to avoid.” I appreciated the ideas the developers had in this modern take on Pong, but it was ultimately quite short and not nearly as fun as Cybrix. That being said for the price, I got my money’s worth and would love to see it get a bit more polish and levels in an update.
  28. Extreme Escape $4.99 Quest / Steam (Early Access) My quick take: One of those special games where you really feel like you're in the environment. From the store page: “Have you ever wondered how it would feel to travel in a hot air balloon and fly above clouds? Have you ever wanted to face your fear of heights and enclosed spaces? Perhaps you wanted to become a pilot and test your critical thinking skills. Looking for a breathtaking experience? Try Extreme Escape.” The game says “early access,” but honestly I believe this has been abandoned. For the price, you get an extremely short, but fun and unique escape room experience. You’re not going to find this game too hard, but I was brought into its world and completely immersed - I had a true sense of dread and panic. The even shorter “demo” inside the game puts you on a sinking submarine and was extremely memorable. Seldom have I felt so immersed in a game. I’d recommend it for this price, just because of how it made me feel, but it’s a real shame about the very short length and that it’s abandoned.
  29. The Last Worker $19.99 Quest / Steam My quick take: Gaming with a heavy message, but mediocre gameplay. From the store page: “The Last Worker is an immersive narrative adventure centered around a lone worker’s last stand in an increasingly automated world, The Last Worker is a unique blend of work simulation and stealth strategic gameplay. The game is set in a lonely, oppressive but strangely beautiful environment, with characters designed by comics legend Mick McMahon. Kurt works for the world’s largest retailer and is forced to choose between capitalism or activism. Having dedicated his life to work, Kurt’s loyalty is put to the test when a group of activists ask him to dismantle Jüngle from the inside.” I really wanted to like this game. It had an interesting concept, but navigating, fail states and some very annoying bugs frustrated me to the point where I just said it wasn’t worth my time. That and the story wasn’t speaking to me. It’s well rated, so I’m probably on the opposite side of this one from most people. It's unique in many ways, so check out the teaser and see if it might be for you.
  30. Shadow Point $19.99 Quest My quick take: Fisherman’s Tale vibes with an excellent story and puzzles that makes you feel smart. From the store page: “Built for VR, Shadow Point is a story-driven puzzle game set between a mountaintop observatory and an ever-changing fantasy world. Explore a vibrant kingdom, cast shadows and solve mind-bending puzzles as you uncover the mystery of missing schoolgirl, Lorna McCabe who vanished from Shadow Point Observatory twelve years ago. As your adventure unfolds, you will manipulate gravity, play with your own reflection, walk on walls, peer through a magical lens to reveal an alternate reality and much more.” I had this game on my wishlist forever and finally pulled the trigger, and boy am I glad I did. I really enjoyed the story, gameplay and ended up marathoning it in one session (which I don't recommend doing). It is a few hours long, and there are extra puzzles to go back to if you’d like. It had some serious Fisherman’s Tale vibes, so if you like those type of puzzle games, this is for you. The puzzles make you stop and think, and more importantly, progress nicely. I was never stuck, but certainly had to really contemplate how to solve some of them. It is slightly finicky with having to line up the shadows exactly to progress, but that is a minor complaint. Give this one a go for sure.
I hope you find a few games on this list that you might not have heard of, or that you might find worth revisiting. Let me know here or on the Ruff Talk Discord channel if you have a game you enjoy that I should try, I'm always open to recommendations. Until then, I hope your next VR experience is a memorable one.
Also, the week this is posted, I'm hosting a contest where one winner gets a $29.99 or less, Quest game of their choice. You can enter on the discord channel above, but will need to have five posts on the discord channel within a week to enter, so if that interests you, feel free to join. The Ruff Talk guys usually have giveaways every week and it's some solid VR chat if you're looking for like-minded individuals in a non-toxic space.
TLDR: Top five games to check out - Ark and Ade, Pin City, Breachers, Shadow Point, Vertigo Remastered
submitted by SlowShoes to oculus [link] [comments]


2023.06.05 16:25 AutoModerator [Download Course] Troy Ericson – Email List Management Certification (Genkicourses.site)

[Download Course] Troy Ericson – Email List Management Certification (Genkicourses.site)

Get the course here: [Download Course] Troy Ericson – Email List Management Certification (Genkicourses.site)
Our website: https://www.genkicourses.site/product/troy-ericson-email-list-management-certification/
![img](l9gnpx998x3b1 " Email List Management – Get amazing results for their clients… and make $10k, $15, or even $19k per month What’s inside Email List Management I’ll show you more success stories in a moment… But first, you’re probably wondering how we do it. Me & my students use a strategy called ‘Email List Management’, which works like this: – Get paid $2-5k PER month, up FRONT. – Sign into the client’s ESP (where they send emails from) – Write that day’s email. – Do a quick ‘deliverability check’. – Send the email. – Repeat each day for 1 month. – At the end of the month, get paid rev share bonuses. – Client pays you up front for month #2. – Rinse & Repeat for months or years to come. It really is that simple. ")

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget.
submitted by AutoModerator to GetNewestCourses [link] [comments]


2023.06.05 16:23 MINGPLOSIONER I edited my video with TIKTOK EDITOR. How do I upload it now to my TIKTOK Account?

I edited my video with TIKTOK EDITOR. How do I upload it now to my TIKTOK Account? submitted by MINGPLOSIONER to TikTok [link] [comments]


2023.06.05 16:23 SlowShoes Quick thoughts on 30 different VR games

I'm keeping track of all the VR games I’ve played this year to catalogue them in hopes that they may give fellow VR gamers some fresh games to try out, or reasons to revisit older games that have had big updates. I'm currently up to 52 different VR games played this year. The first 22 that I played from January to March can be found here. The latest 30 games are mostly on the Quest, but many are available on PCVR.
Some of the games listed below, I can see playing all year long, others are not my cup of tea, but they may interest you enough to try them out. In either case, here are my quick thoughts on the 30 games I’ve played during April and May of 2023.
TLDR: My top 5 games to check out are at the bottom and so is some info for a game giveaway.
  1. ARK and ADE $9.99 Quest / Steam My quick take: A fun shooter with Pistol Whip vibes that is absolutely worth the price of admission. From the store page: “ARK and ADE is an action-jammed FPS shooter in which you get to experience the glory of the 80’s arcade era in a neon fused setting. Shoot your way through retro-futuristic levels filled with enemies, iconic over the top bosses and never ending bullets!” I played this game back when it was in App Lab before it graduated to the full store. It was such a fun shooter back then, and I’d look forward to new levels coming out every few months. Now that it made it out of app lab, has a bunch of levels and had the gameplay polished, it’s absolutely worth a pickup, especially for that price.
  2. Project Third Eye $9.99 Quest My quick take:A game where you make your own fun. From the store page: “Project Third Eye is an action physics sandbox with a built-in visual scripting panel to apply logic to spawnable items. This allows you to build your own modifications to the game and customize behaviors as you like.” Just like the description says, this is more of a proof of concept and sandbox game more so than a full fledged game with objectives. There are certainly neat ideas here and there, and the dev is really active with updates on Reddit. If you like to experiment and see how concepts develop in a game, you may enjoy this, but there’s no real direction beyond experimenting, so I dropped off fairly quickly.
  3. Jousting VR Demo $9.99 Quest / Steam Quest Demo My quick take:A bit light on gameplay, but there is some charm here. From the store page:“XIII century, Europe, royal market courtyard. You are a knight who joined the medieval tournament. Your task is 'simple.' Jump on your trusty steed, grab your lance & defeat the enemy. Take into consideration speed, accuracy, strength. Equipment is also important. The better gear the easier the task. Oh, and other knights - they want to win as much as you do.” As advertised, it's a jousting game in VR. I enjoyed the demo, but honestly it was a bit too finicky at times and just not worth a full buy to me. The atmosphere was fun though and there was a progression loop for those who get into it.
  4. Demeo $39.99 Quest and Steam (flatscreen as well) My quick take:This is a great game that I revisited from start to finish with four players. A must own. From the store page: “Adventurers, it’s time to unite! Gather your friends and fight monsters in Demeo, the turn-based tabletop strategy game of battle and glory. Roll dice, pick up miniatures, and free the world of Gilmerra in round after round of tabletop board game fun. With a huge assortment of monsters, playable classes, and environments to explore, it’s never the same game twice." I finally got a chance to play through the entirety of the game in VR with four friends, through each world, while trying a variety of characters. We even made a video ranking the best players and levels. It really is a solid dungeon crawling adventure. With 2 or more friends, this game really shines and is such a fun ride, despite how punishing the bosses can be. This is the closest you can get to D&D in VR without having a dungeon master. Well worth the asking price.
  5. Build and Drive Racing Demo Free Quest / Steam My quick take: Early days in development, maybe something to keep an eye on to see how it improves. From the store page: "Get ready for a new experience on Windows desktop and VR, where you get to build your ultimate racing machine, tailored to your driving style and optimized for performance, or race to the finish line with a monster what makes you smile. With stylised graphics and arcade-like physics, every turn, straightway and ramp will put your skills to the test. Feel the thrill of the race like never before in VR, as you immerse yourself counting the seconds on the home stretch." An early demo that has seen some updates. Maybe worth looking at in a few months after a bit more development. I did like what I saw, but honestly, if you’re looking for a finished racing game, try Mini Motor Racing X instead or some of the other heavier PCVR games available.
  6. Les Mills Body Combat $29.99 Quest My quick take: No subscriptions, great coaches and fun workouts that will make you sweat. From the store page: “Work out at home with a premium fitness app. LES MILLS, the world's leading fitness company, brings the BODYCOMBAT experience to your VR headset with an extensive workout portfolio, top-quality coaching, innovative mechanics, and different intensities.” With no subscriptions or hidden fees, lots of workouts, motivating coaches and the ability to compete with friends on leaderboards, this really is a dynamite workout app. I was working up a good sweat during my workouts, so be sure you have good facial insert and a fan ready. Highly recommended if you want a workout in VR for just the price of entry.
  7. Interkosmos 2000 $19.99 Quest / Steam My quick take:A difficult puzzle game, but rewarding if you have the patience. From the store page: “Go to space. Save the Future. Try not to Die. Welcome (back) to the world of Interkosmos for an even wilder, weirder and more wondrous adventure. Experience the intense exhilaration of spaceflight. Explore the awe-inspiring interiors of a realistic space capsule. Master the crucial systems that will keep you in orbit (and breathing). And while you’re at it, try your best not to die. Should you complete your mission, you just might save the future – and yourself. Should you fail? Let’s not think about that.” An intense puzzle game where you’re piloting a space ship with some very finicky controls. I found the experience way too difficult and exacting. Along with a bit of bugginess, that didn’t help in me determining if the error was my fault or the game's. If you have the patience, there certainly is some rewarding gameplay here, and an interesting story, but I found it all a bit too much to see to the end.
  8. The Light Brigade $24.99 Quest / Steam My quick take: In a world of rougelikes, this is one that stands out. From the store page: “As a member of The Light Brigade, humanity’s last line of defense, brave ruins bathed in darkness and free the trapped souls who need the salvation only your gun can provide. Shoot, master spells, and upgrade your capabilities to herald the Sun’s return in this roguelike VR shooter.” There’s quite a lot of rouge shooters on Quest and despite the plethora of choices, this one stands out. Be warned, it starts out slowly, but gets quite fun after you get to know the systems after about an hour in. While I did make it to the last boss, I died and never went back to finished it. The gameplay loop and dynamic levels were solid though. The slight upgrades and different classes during each run were interesting and kept me going for a while. The most frustrating time I had was learning the little tips, tricks and finer gameplay points, but it was worth the push through that initial rough patch.
  9. Resident Evil 4 $39.99 Quest My quick take: One of the best games in VR. A must own. From the store page: “Explore the world of Resident Evil 4, entirely remastered for VR. Step into the shoes of special agent Leon S. Kennedy on his mission to rescue the U.S. President’s daughter who was kidnapped by a mysterious cult. Come face to face with enemies, and uncover secrets with gameplay that revolutionized the survival horror genre. Battle horrific creatures and face-off against mind-controlled villagers while discovering their connection to the cult behind the abduction.” I forgot so much about this game from when I first played it 18 years ago on the GameCube. The long length, fun characters and how exciting the gun play is, all just came together perfectly. The development team spent a ton of time getting the VR feeling just right, and it’s absolutely one of the best on the Quest and well worth the price of entry. Additionally, once you play through the game the first time it really changes from survival horror to a whole new type of game action game. Simply outstanding.
  10. Mini Golf Hustler Free Quest My quick take: Early days in development. Some good ideas, but a bit too rough around the edges. From the store page: “Challenge Slick Willie Puttman in this FREE nine hole demo of Mini Golf Hustler. Hazards include armed torpedoes, tentacled arms, ornery tikis and more! Multiple betting games, including skins, match play and the fearsome traveling snake. All played at the same time.” I thought I’d check out another mini golf game to see what other ideas there might be outside of the king - Walkabout Mini Golf. While there were some solid ideas for holes, the betting felt uneven, and everything else felt in their very early stages. To be fair, no other mini golf game feels even close to the accuracy of Walkabout, so I think it’s a tough go for any other games to match. It's probably best to stick with the champ for now, but I applaud the dev for trying something different.
  11. Pin City Free Quest (open beta on Discord) / Steam My quick take: Early days, but wow, worth a download and one to watch in the future. From the store page: "Pin City is a bowling game unlike any other bowling game you’ve played before. We strove to bring the spirit of mini-golf into the world of bowling. We’ve taken the standard bowling setup (straight lane, 10 pins, 1 ball) and expanded, transformed, and evolved it. We wanted to give people a chance to bowl in ways that would be impossible, illegal, or extremely impractical.” An early alpha game, but boy, what a great start, I’m really looking forward to the team getting the physics feeling right with weight and feel of the bowling balls and seeing how much more gameplay they can add. Really worth the download or heading over to their Discord to get a Quest key for free to try it out. The quirky bowling, physics and gameplay they're experimenting with really got me excited to see how this one comes together in the next several months.
  12. Mash Me Up Free Quest My quick take: Please devs, add more multiplayer support! From the store page: “Do you want to play party games with your friends or meet someone new? All is just one button press away with Mash Me Up. One button, multiple games. Will it be Air Hockey, Pier Pong, Flingball, or… Get ready for a surprise! Press, Play, Enjoy and Go Again!” If this game got a bit more development love it would be incredible. As it stands now, there are several mini games you can play against one person. Most are just okay, but a handful are real gems, and one particularly is incredible - Geo Guesser. Hands down the best mini game in the pack. With four, or six players and some new content, they could easily charge for just this one game. As it stands now, it’s a great two player game, but you’ll need to bring your own friend as the servers are pretty barren. Worth a download though for sure as you’ll get a night of fun out of it.
  13. THZZLS - Treasures Lost In Time $4.99 Quest My quick take: A unique puzzler that can be pretty relaxing, but repetitive. From the store page: “Our first THZZLE is called "Der Bazar", the world's first VR toy theatre puzzle game. The Bazar is a VR puzzle game where you have to place furniture and props in the right places in old-fashioned rooms according to an old picture you see. The game is set in 19th century Germany and each room has objects taken from the German lifestyle magazine "Der Bazar", published in Berlin.” This one used to be free, with paid content, but it has since changed as they added more content. You recreate a scene with cutouts of people and furniture in a 3D space. It seemed to have endless puzzles with randomization of scenes. I could see someone going to this for a relaxing 10-15 minutes, but it is a lot of the same each time and didn’t grab me fully. If you’re looking for a puzzle game that’s outside of the usual ones you find in the store, it’s not a bad choice for the price. Keep in mind though its hand tracking only, so for some that may be a non starter, even though it felt just fine.
  14. Barbaria $19.99 Quest / Steam My quick take:What I imagine Gorn is like with a solid game loop of RTS. From the store page: “Do you have what it takes to be the Mightiest in Barbaria? Welcome to a brutal world where visceral motion-controlled combat blends seamlessly with god-scale base-building and asynchronous multiplayer raids. Use fists, axes, swords, bows, rocks, or anything you can grab to dominate your foes in intense 1st-person combat. Then jump out to your immortal form and watch your minions carry on the battle while you rain down meteors from above. Systemic combat, versatile enemy AI, and player-created defenses make every battle unique.” I recognize there is a lot here to do in this game - if you like the game loop. Unfortunately, it really didn’t do much for me. I was expecting more RTS than Gorn style gameplay and was not pulled in by the fighting or quests offered. I have to say that the humor was spot on, and it certainly had good visuals, the game was just not for me. All that being said, there is a lot of content here and you could be playing this for quite some time if you think this could be your jam.
  15. Toy Monsters Free Quest Demo / $4.99 Quest My quick take:Plants vs Zombies in AR with hand tracking that does enough unique stuff to be worth it. From the store page: “Toy Monsters VR is a mixed-reality tabletop tower defense inspired by classic Plants vs Zombies. Built from the ground up with hand tracking and passthrough in mind. As you progress through the 20 levels, you'll unlock new toys with unique special powers. You can enhance your toys with magical potions and use crystal power to unleash magic beams from your hands, transform your fingers into flamethrowers, and more.” This game has come a long way since its initial release. It’s a solid hand tracking Plants vs. Zombies game with its own twist on powers and uses passthrough quite nicely. My biggest complaint is that you really need to complete the game all in one go (about an hour or so) as it doesn’t keep track of your upgrades if you quit. Essentially, trying to pass a later level without prior upgrades or powerups is near impossible. Despite that one issue, give at least the demo a try and if you like it, the price is pretty fair for what you get.
  16. Exit Condition One Free Quest Demo / $4.99 Quest My quick take: A bit rough around the edges, but escape room fans will find fun with it. From the store page: “You awake from cryo in a mysterious museum. A robot refers to you as a curator and the security system is malfunctioning. Can you get things back to normal and escape? There are no jump scares. The game is designed ground-up for roomscale VR on the Quest, but supports all locomotion modes. Most objects can be interacted with, it fully uses physics, and the hands don't ‘ghost out.’” According to the description, this is still a work in progress. That being said, it was a neat escape game that I felt I got my money’s worth from. It certainly was a bit rough around the edges with its gameplay and had some obscure puzzles to work through, but I did finish it and had a good time with it. Try the demo for sure, and perhaps when it’s finally finished, some of those rough edges will be polished up, but as it stands now, it was pretty solid.
  17. Hyperdash Free Quest/Steam My quick take: A solid online shooter, but you'll have to put in the time to get good to find the fun. From the store page: “Hyper Dash is a free VR multiplayer team based shooter. Payload, Domination, Control Point, (Team) Deathmatch, Capture The Flag, Elimination, Ball and remix them with Mutators! Dash, sprint, and rail grind your way across the arenas to engage the enemy in fast-paced combat and secure the objective for your team. Offline mode/Bots, Dedicated servers, Private servers, Rebind-able controls, Left hand support, Voice chat.” For a free to play shooter, this one had great controls, nice graphics, a good gameplay loop, plenty of comfort options and a solid player base. All that being said, every player I faced off against were top tier, so I spent my time just dying round after round. This is a good game with a solid player base and there's fun here - if you’re willing to learn the ropes. It's bad for newbies like me just looking to have a good time and get a few kills.
  18. Please, Don’t Touch Anything $9.99 Quest / $4.99 Steam My quick take: A game for escape room devotees only. From the store page: "Please, Don’t Touch Anything is a cryptic, brain-racking button-pushing puzzle game. Covering for a colleague taking a bathroom break, you find yourself in front of a mysterious console with a green screen monitor showing a pixelated live image of an unknown city. Also present is an ominous red button with the simple instruction to not touch anything! Push the red button once or press it many times. Your choices and actions will lead to outrageous and frightening consequences and over 30 unique puzzle endings.” This is a weird one. A really obscure puzzle game that rewards experimentation, but is absolutely punishing with difficulty. If you’re really good at escape games and don’t get frustrated easily, you may enjoy the tedium. If not, you’ll end up like me, watching a tutorial to find out how to get different endings. But if you find yourself doing that, why not just watch a playthrough.
  19. Eleven Table Tennis $29.99 Quest/Steam My quick take: Still one of the best, but there’s so much untapped potential. From the store page: “The ultimate Table Tennis simulator. Play opponents in online multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR." I finally got back to this game after the new UI was implemented. It looks much more user friendly, but much to my disappointment, there were no new arenas, music, or official doubles options. There is so much potential for expanding this game, and I feel like the devs are just content to have it remain in the state it currently is. Which, to be fair, is a perfect implementation of table tennis in VR. It’s still one of the best VR games out there and absolutely a must own. I just really wish they would add an officially supported doubles mode and expand out the game a bit more because the unofficial doubles mode is a real pain to get set up and only barely worth the struggle. If you'd like to see how to set that doubles up currently, here is a video I was a part of.
  20. Breachers $29.99 Quest/Steam My quick take: Come one, come all, this is 5 v 5 at its finest. From the store page: “In Breachers, you plan your assault or orchestrate your defense as a team through intense close-quarters combat. Whether you play as an enforcer or a revolter, master your nifty gadgetry, customize your powerful weaponry and beat your opponents in stunning environments. Intuitive to grasp. Endlessly playable.” Wow, wow, wow. This officially launched and is such a polished game. With multiple maps, intuitive movement and full lobbies, this game is simply spectacular. Despite the difficulty curve in being good at the game, it’s still a fun time even if you’re not the best, which is something special that few games manage to pull off. Where this game especially shines is with friends. If you can muster up a team of five to take on other random players, you’ll be playing this game for months. Give this a go, and if you're not any good, that's okay, because you'll still be better than the bots and a welcome addition to someone's team.
  21. Star Wars Jedi Knight II: Outcast (Sidequest mod) Free Demo on Quest / $9.99 (Full Game on Steam) My quick take: Come for the lightsaber play, stay if you can tolerate the puzzles. From the store page: “JK XR is a standalone VR port of the popular Jedi Knight II: Jedi Outcast game by Lucasarts and Raven Software. Brought to VR by Team Beef & Friends. There are lots of mods and access to the free demo level available through the JK XR Companion App, which is automatically also installed alongside JK XR on your headset.” I never played this game when it first came out on flatscreen in 2002, so I wasn’t sure what to expect. The first part of the game you’re playing essentially as a Han Solo type - a smart talkin’ gun slinger. The next part, you’re a cool Jedi chopping off limbs. Absolutely great execution as always by Team Beef, and you can’t beat the price. There is even a free demo to try out to see if you like it. All that being said, the game’s old puzzles, navigation and gameplay felt every bit of 20 years old. After dying multiple times because of missing an exact jump, getting lost and backtracking because I didn't see an obscure elevator and wasting time trying to navigate odd puzzles, I just found it to be too much to overcome to continue to the end. This is no slight on Team Beef and the great work they did with this port, the game just hasn’t aged the best.
  22. CoasterMania $9.99 Quest My quick take:Early days, but still some fun to be had. There could be something special here after a few updates. From the store page: “CoasterMania is a physics-based VR rollercoaster game where you create the ride of your life! Use wacky contraptions and elements to fly through the sky, then experience your creation by jumping in the front seat. Sandbox mode: Build your dream rollercoaster without any rules but the rules of physics. When you're done, share your coaster or experience the engineering marvels of others. Design your own rides and upload them online.” You know, this game is just silly fun. It's early days for sure, and the tracks don't twist and come together as easily together as I’d hoped, which makes for a difficult time creating exactly what you want. It is satisfying though to have a roller coaster leap from one track to another over a gap. At this point the game is more of a sandbox than a full game with objectives (which is coming). The coasters other people have created are fun, so if you’re not into creating, there is that option to play with other people's designs, plus you can ride them in first person. I look forward to more updates and think it's worth looking at for sure, but if you’re looking for something a bit more fleshed out currently you can try Stunt Track Builder.
  23. David Slade Mysteries: Case Files $9.99 Quest/Steam My quick take: You’re a forensic cop, here are your tools. Good luck dummy. From the store page: “Take to the dark and violent streets of downtown Riverside, where you investigate gruesome and violent homicides using a range of Forensic tools and your wits! Inspired by the classic Police Quest adventure series, reborn & reimagined for VR. Includes two epic episodes!” Slade is a murder mystery game that is ruthless in it’s difficulty. Honestly, there are several play throughs of this game on YouTube and none have beaten the first case because it was too hard, they all gave up. This game offers no hints, is super abstract and insanely difficult. Why did I keep playing? Well, the game’s tools were implemented quite well, the story was compelling, and I just felt I had to see this through to the end for my own sanity. Despite being as hard as nails, I somehow managed to finish the first case, then moved on to the second. No real spoilers, but the second case does a complete 180 and essentially becomes a horror game where you’re only weapon is your wits. A real departure from the first case. Again, I found myself frustrated, confused and turned around, but again, I had to power through it because something kept pulling me in. If you’re a masochist for puzzle games, I’d recommend this game.
  24. Home Detective Free w/IAP - Quest My quick take:Fun use of AR, but pretty basic. From the store page: “Use your own living room to solve the crime! Using passthrough, the crime scene is overlaid onto your play area, leaving you free to explore and find clues. Use the patent-pending Residual Heat Scanner to detect the criminals' recent movements, and then dust for fingerprints or try to find evidence left behind. With your wits, and your trusty sidekick Steve Dobbins' snarky comments, you're sure to get to the bottom of these confusing crimes.” I appreciate the interesting use of passthrough and AR in this game. The first case is free to try, so if you’re into AR and passthrough, it’s worth a try. It's $3.99 for another case if you’re into it, but right now, it’s a pretty basic, but solid idea. My biggest complaint is that all my tools were on a shelf that was inaccessible because they were in my wall. I guess AR is still not quite there yet.
  25. Vertigo Remastered $24.99 Steam My quick take: A fun and wacky ride from start to finish. From the store page: “It's a classic premise - a massive subterranean scientific facility full of mysteries, with aliens bursting in from alternate universes to wreak havoc. The twist? You're one of those aliens. But you're not here to wreak havoc (collateral damage disregarded), you're just trying to get home. A difficult endeavor, as it turns out this facility is more than prepared to deal with extraterrestrial threats.” Because I heard such great things about Vertigo 2, I thought I’d try out this game before I played the sequel. I was really blown away by how fun the game was and pleasantly surprised that it holds up so well. Considering its a 2016 remake, and VR was still figuring out a lot of things like movement, this still felt fresh. With lots of unique ideas, upgrades and areas to play in, I heartily recommend this one and am looking forward to playing the sequel.
  26. Playin’ Pickleball $19.99 Quest My quick take:Solid physics, but really only for pickleball fans, or a group of four friends. From the store page: “Playin’ Pickleball is an authentic reproduction of Pickleball in Virtual Reality! Physics, sounds and mechanics have been carefully mapped from actual Pickleball game play. Even the scoring and rules are based on the USA Pickleball Association’s Official Rulebook.” Pickleball is sweeping the nation and if I recall correctly, even ForeVR is getting in on the game with an upcoming title. I’m much more of a tennis than pickleball guy, but I have to say, this game has pretty solid physics. Like most games, this is exponentially better with one or better yet, three other people you know. The AI players can be pretty uninteresting hitting it back and forth without much variance. Also the environments are a bit basic. I have to applaud the movement, physics and customizable items though as they all felt very well implemented. If you want something a bit less daunting than tennis, this might be what you're looking for.
  27. Pong $6.99 Quest My quick take:A neat take on Pong, but you’ll have more fun with Cybrix. From the store page: “Classic paddle game reimagined for VR. Destroy all the bricks. Use your paddles to swing at the balls and the balls have built-in assistance to return back toward you. Take advantage of the pistol and magneto power-ups to cause major damage. Or just swing hard at the balls to create large blast radius. Oh and watch out for those mines going for your head. Lean left/right or crouch to avoid.” I appreciated the ideas the developers had in this modern take on Pong, but it was ultimately quite short and not nearly as fun as Cybrix. That being said for the price, I got my money’s worth and would love to see it get a bit more polish and levels in an update.
  28. Extreme Escape $4.99 Quest / Steam (Early Access) My quick take:One of those special games where you really feel like you're in the environment. From the store page: “Have you ever wondered how it would feel to travel in a hot air balloon and fly above clouds? Have you ever wanted to face your fear of heights and enclosed spaces? Perhaps you wanted to become a pilot and test your critical thinking skills. Looking for a breathtaking experience? Try Extreme Escape.” The game says “early access,” but honestly I believe this has been abandoned. For the price, you get an extremely short, but fun and unique escape room experience. You’re not going to find this game too hard, but I was brought into its world and completely immersed - I had a true sense of dread and panic. The even shorter “demo” inside the game puts you on a sinking submarine and was extremely memorable. Seldom have I felt so immersed in a game. I’d recommend it for this price, just because of how it made me feel, but it’s a real shame about the very short length and that it’s abandoned.
  29. The Last Worker $19.99 Quest / SteamMy quick take:Gaming with a heavy message, but mediocre gameplay. From the store page:“The Last Worker is an immersive narrative adventure centered around a lone worker’s last stand in an increasingly automated world, The Last Worker is a unique blend of work simulation and stealth strategic gameplay. The game is set in a lonely, oppressive but strangely beautiful environment, with characters designed by comics legend Mick McMahon. Kurt works for the world’s largest retailer and is forced to choose between capitalism or activism. Having dedicated his life to work, Kurt’s loyalty is put to the test when a group of activists ask him to dismantle Jüngle from the inside.” I really wanted to like this game. It had an interesting concept, but navigating, fail states and some very annoying bugs frustrated me to the point where I just said it wasn’t worth my time. That and the story wasn’t speaking to me. It’s well rated, so I’m probably on the opposite side of this one from most people. It's unique in many ways, so check out the teaser and see if it might be for you.
  30. Shadow Point $19.99 Quest My quick take:Fisherman’s Tale vibes with an excellent story and puzzles that makes you feel smart. From the store page: “Built for VR, Shadow Point is a story-driven puzzle game set between a mountaintop observatory and an ever-changing fantasy world. Explore a vibrant kingdom, cast shadows and solve mind-bending puzzles as you uncover the mystery of missing schoolgirl, Lorna McCabe who vanished from Shadow Point Observatory twelve years ago. As your adventure unfolds, you will manipulate gravity, play with your own reflection, walk on walls, peer through a magical lens to reveal an alternate reality and much more.” I had this game on my wishlist forever and finally pulled the trigger, and boy am I glad I did. I really enjoyed the story, gameplay and ended up marathoning it in one session (which I don't recommend doing). It is a few hours long, and there are extra puzzles to go back to if you’d like. It had some serious Fisherman’s Tale vibes, so if you like those type of puzzle games, this is for you. The puzzles make you stop and think, and more importantly, progress nicely. I was never stuck, but certainly had to really contemplate how to solve some of them. It is slightly finicky with having to line up the shadows exactly to progress, but that is a minor complaint. Give this one a go for sure.
I hope you find a few games on this list that you might not have heard of, or that you might find worth revisiting. Let me know here or on the Ruff Talk Discord channel if you have a game you enjoy that I should try, I'm always open to recommendations. Until then, I hope your next VR experience is a memorable one.
Also, the week this is posted, I'm hosting a contest where one winner gets a $29.99 or less, Quest game of their choice. You can enter on the discord channel above, but will need to have five posts on the discord channel within a week to enter, so if that interests you, feel free to join. The Ruff Talk guys usually have giveaways every week and it's some solid VR chat if you're looking for like-minded individuals in a non-toxic space.
TLDR: Top five games to check out - Ark and Ade, Pin City, Breachers, Shadow Point, Vertigo Remastered
submitted by SlowShoes to RuffTalkVR [link] [comments]


2023.06.05 16:20 yuhmum05 Help please i don’t know what to do

Last night, Me 17, my 11 yr old brother my mum and my dad were in the car going 100 down the freeway it was late at night. my mum and i were arguing with my dad who wouldn’t stop accusing us of something and wouldn’t back down. My dad then pulled over on the side of the road and told us he was going to get out and walk in-front of a car. I grabbed him screaming and crying hysterically. he didn’t end up getting out but he continued to scream and yell at my mum who was screaming back.
Once home we had snuck out to my car to leave because we didn’t feel safe. i started going out of the drive way but dad came running at me. i forgot to lock the door so he ripped it open and grabbed me and took the key out of the car. He then drove off. I was crying begging my mum to let me leave (mum and i have many arguments like this one) she kept telling me to come inside so we can talk. I refused and kept saying “i don’t feel safe can i please take you car and go somewhere”. She refused saying that she hadn’t started this and hadn’t done anything to me. I then asked for her keys and she said she didn’t know where they are.
Dad had taken all the keys for the cars so i couldn’t leave and get help.
Dad is back now and he apologised with a “sorry” and now they expect me to move on but the truth is i’m terrified and i’m sick of this never ending cycle.
context: i’ve had a really rough relationship with my parents since i can remember. They constantly fight over everything and anything with each other and with me and my little brother. I won’t get into details but the involvement of child protection services has been threatened multiple times, i’ve had to call police, and i had to go into hospital, if that clears things up.
My psychologists over the years since i was 13 have been pleading for my parents to get help, my parents in response have prohibited me from seeing them anymore.
i went into hospital last year for a couple weeks and have been in cahms since September. My psych at cahms has been the most important person in my life these past few months. she has done everything possible to help me with dealing with my parents. She’s tried family therapy and for them to get therapy but they refuse. She’s been tiptoeing over calling Cps because she doesn’t want to cause me and my brothers futher grief. Because my parents are refusing therapy my time at cahms is coming to an end.
My psych has done everything in her power to keep me as long as possible but she is now unable to push it back further. I have 2 sessions left over the next 4 weeks.
I don’t know what to do anymore she has been the only person who knows about this situation though my nanna has had to come up a few times to take me and my brother to her house to get away but that was a few months ago now and i couldn’t bare how much pain she has been put through having to see and hear what’s happening in my house. So i told her it’s stopped.
I’m lost i don’t know how to deal anymore and it’s not getting better if anything it’s getting worse.
I need to protect my brother he’s only a baby and this is unfair on him. I’m trying to comfort him and help him, I essentially parent him but it’s not the same. And he knows it. It’s breaking me.
So please i just need some advice should i tell my psychologist??
submitted by yuhmum05 to raisedbynarcissists [link] [comments]


2023.06.05 16:18 cruisingNW Foundations of Humanity 28 (Upturned Stones) - an NoP fanfic

Foundations of Humanity 28 (Upturned Stones) - an NoP fanfic

Thank you u/SpacePaladin15 for establishing the Nature of Predators Universe, and for allowing Fanfics to flourish! Thank you again, u/Braquen, u/Acceptable_Egg5560, u/BiasMushroom721, and last but not least u/Liberty-Prime76 for proofreading! This is my side of the Nature of a Giant crossover!
First -- Previous -- Next
Memory transcription subject: Valek, Venlil tourist
Date [standardized human time]: Sept 11th, 2136. Middle of 3rd Claw
“Well then, what would that make me?”
I jolted, swinging around at the sound. I had felt the voice come from behind me and resonate in my own chest. My fur stood on end as I locked onto his baleful eye glaring down at me. Alvi was frozen to her seat and Maeve had a hand to her chest, her chair now sat nearly half a tail from the table from her jump, her veil fallen from the jolt.
“Jesus Fucking Christ, Tarlim!” She swung her head to meet his eye over her shoulder, “How are you so quiet? Please don't sneak up on me like that.”
Tarlim continued to stare me down, and I could feel myself crumbling under the weight of his attention, though Jacob broke his concentration with a kind greeting, which Maeve returned likewise before asking, “Would you like to join us? These two were just teaching me about Predator Disease. I hope that isn’t a problem?”
Just like that?! Just mentioning his diagnosis set him wild earlier, and we’re just going to keep talking?!
“Not at all!” Jacob replied while he wandered over to the opposite side of our table and sat himself down. So I guess we are going to just keep talking! Even though the Giant was so obviously glaring down at me! But despite that, they just sat across from us, squeezing onto adjacent seats.
I found my tail wrapping itself around Alvi. I didn’t want her to get hurt. I didn’t want anything to happen now that they found us. How… How did they find us? “How did you know where we were?”
The Beast swung its arms wi-
NO! No! Night be damned, you WILL get this through your thick skull Valek. Tarlim. He! Is Tarlim!
Tarlim swung his arms wide, emphasizing the otherwise barren balcony. "You have a human with you. It wasn't hard to guess. It’s a rather familiar feeling. I always seem to end up in a place that the rest of the herd isn’t, and the same seems true for humans." His weighty focus came back to me, "I believe one of you was saying that was a symptom of predator disease?”
“That’s right,” Maeve answered immediately, clueless to or pointedly ignoring Tarlim's eyes on me. “Though it confuses me how the behavior of observers can be part of a diagnosis. That seems… less than scientific.”
“Yes, I would also like to know the logic behind that,” his ears and eyes locked onto mine while pointedly eating a dough ball, “I am very curious.”
Maeve gave me a nod of encouragement, urging me to continue, “Well… I-If the herd is avoiding someone, they must not be communicating ‘safety’ well enough. O-Or even being aggressive! So they would need to be taught how to not be a danger to others.”
“Really?” His ears were perked to signal his interest. ”And since everyone runs, screams, freezes, and cowers at the sight of me simply…” His voice wavered into silence. I could see his expression barely holding back rage and despair as he forced himself to hold a neutral serious expression.
It was Maeve who finished the thought. “Simply for being what you are. Valek…” She faced me directly. Her voice was a tone I heard when we talked about difficult things; devoid of accusation and yet carried by a desperate need to know, “do you believe that a living creature, any thing, sapient or not, should be abandoned because of how they are born?”
My ears fell flat. I could feel the attention of the world on my psyche, and I felt my tail pull from Alvi to protect myself instead. “I… No… But… But what if they’re a danger to the herd? Even humans wouldn’t keep a dangerous human free, would they?”
Jacob spoke through one of his dough balls. “Depends on what you mean by ‘dangerous.’” He swallowed and picked up another, “most ‘dangerous’ humans are like those Venlil who stabbed their partner, or that other Venlil who smashed their partner’s head on some stairs.” What?! The three of us were all startled at that news. “One was a fear response, the other just a simple accident. Worth a punishment, sure, but not always imprisonment.”
Maeve gulped and added, “Jesus, what happened on Prime Station…? Anyway, something else I noticed is: your process seemed very… proactive. Humans are reactive to injustice, or at least we try to be. Even if we know someone is at high risk of being a danger to those around them, we believe it is wrong to punish them for something they haven’t done. Innocent until proven guilty is a key tenet of our entire justice system.”
“Hey, it’s like they said,” Tarlim swallowed another ball, “it’s about teaching, not justice.” And levied his next challenge against me. “So what is it that I need to be taught? After all, you guys freaked out at seeing me, so you must know exactly what made me so aggressive and dangerous! Right?”
Of course I know why I freaked out! It was because he was big and… he was big and… No, no, that wasn’t the only reason! It couldn’t be the only reason. He was… he was big and he… His teeth! That’s it! They were… big and… And… Was that really it? Was that as deep as this fear went? I can’t even say I was afraid for my life, or for Maeve or Alvi’s life. Not next to how I felt running across the farm. There had to be something more to this than just how he looked!
My mind was spinning trying to justify itself, when Maeve cut through the fog, “Valek… What do exterminators… do?”
I thought for a long moment, “They… They protect us from predators. When there is a predator sighting, they investigate, locate, then exterminate the creature.”
Maeve took a moment to think on my words, then continued, “So what would an exterminator do… if a sapient was a Predator? Would they exterminate them too?”
“Ah, that’s simple!” A gruff voice leapt over a mouthful of dough, “They shoot ‘em with a flare with shotgun-level powder, douse ‘em with gas, and watch ‘em burn alive! That’s what they do!”
The sudden shock derailed our lesson, before Maeve asked incredulously, “Excuse me?? Did you just say exterminators… exterminate… with fire?!” Fear was evident behind her voice.
That couldn’t be true! The exterminators weren’t like that! They were- they were…
The Gi- Tarlim propped up his data pad toward us. There was a human wearing a blue spacesuit standing opposite what looked like more than a dozen exterminators in full flamer gear. The human held up one hand. “Hail people of Venlil Prime! I come in Peace! Take me to your leader!” Instantly, the exterminator closest to him pulled out a flare gun and shot the human. He fell to the ground, the flare bouncing off.
“Ah must say,” Jacob picked up another ball of dough, “Ah thank God Ah wore that suit. That flare still gave me a good bruise, but at least Ah didn’t need any skin grafts.”
I wanted to say it was just that one Venlil. But when the human defended himself, he was doused with fuel. Then there was… there was Tarlim. He was scrambling. Trying to save the human. Trying- trying to protect a friend! But he couldn’t! Jacob was set ablaze! He- he was!
The video ended with Jacob burning on the ground.
They had to have their reasons! Their duty is to protect the herd! They were trained to do only that! They take an oath to do only that! They can’t be… Evil! There’s proof they aren’t!
Like there’s proof they helped people during Herd Protection?
My heart stopped still.
“I-I need to go.”
---
I could only hear my claws clacking against the tile as I bolted down the stairs, through the arcade and out the front door, filling my lungs with fresh air. In the noise of the city surrounding my isolation, I felt my heart steady its pulse, and I walked aimlessly to clear my head.
I looked around at the city, constantly moving and beating with life and activity. This was the prosperity that the Federation promised us, that Exterminators put themselves in harm's way to protect. Was all of it just a facade? Some cheap veneer to cover bloodstained rot? We weren’t a utopia, I had never believed that; the Federation and Exterminators can’t be perfect. But Emerald Marble, Krakotl researchers, Tarlim’s imprisonment… These kinds of things are not accidents, and are not the work of a single person.
My mind drifted as I tried to understand why, while my paws carried me back to the hotel. I didn’t take stock of my surroundings until I heard the familiar buzz of the Forum, and stopped a moment to listen.
“My cousin Mavek got into the JEOTC, you know! That kid’s going places!”
“Did you hear? Farzer’s son was diagnosed with predator disease.” --- “I always knew something was off about that boy.”
“I saw one of those freaks on the street.” --- “Another? Are you sure it was one of them?” --- “I saw the scars on their neck! There’s no doubt that they were from there!” --- “I still can’t believe that they would just throw all those monsters out on our streets.”
“No, really! I saw it!” --- “That’s a puddle of Speh! Nobody could live in those drain tunnels for so long!” --- “On my mother’s Star I saw it! I think they’re hiding in there, working together; planning something!” --- “But they’re diseased! They don’t have the brains to work together!”
“And now the landlords are trying to more than double our rent!” --- “Double?? But- but we’re barely making ends meet as it is!” --- “Look, there’s still time to negotiate the contract. In the meantime, I can get more double shifts in the lumber yard.”
“So I called the exterminators, but instead of setting out gas or poison, they bring out the flamers! An entire half of that reserve burnt to ash! Those things only had a couple years until they were ready to cut!” --- “What?! But that reserve was part of our finance plan! How are we going to pay the equipment loans when that forest’s harvest comes around?” --- “We’ll think of something. Brahk. It was a Groben root chewer! They shouldn’t burn the forest just ‘cause it bit a worker’s hand!”
Of course: it's here too. How deep do I have to dig to see these things? Are they even buried at all?
I looked for and found a place to sit, then dug out my pad. Tarlim seemed surprised we didn’t know about him, but Alvi had, and she lived in the Capitol, so his lawsuit must have been televised. And he was right, all I had to search was ‘Dawn Creek correctional facility’ and I immediately found page after page of reports.
“A shame upon Corrections!”
“The secret drug trade of Dawn Creek”
“The failure of Dawn Creek’s Correctional Facility: Doing more harm than good.”
Against the Herd: The predators deserved it!”
“Venlil weakness on full display”
“The illegal modifications of proven therapy devices!”
I clicked on that last one, figuring it would be the most likely to describe even a little of what physically went on inside. And it did. My stomach turned over and my heart sank to meet it: pictures of empty cells, empty of inhabitants and beds and tables and light. An open bathroom that once was sterile now a splashed palate of grime and filth. A kitchen that no one should ever eat from, with food that defies definition.
And the therapy devices! The Herd Therapy room had a photo of the safe spot, one of the investigators standing inside for scale. The article said that the room would commonly take twelve but that circle looked like it was rated for half that! And the electronics for the floor… They were a nightmare! The voltage was shown to be half-again over the mandated amount!
Then I saw The Chair… it was too big. A massive crown of connectors for the head. Metal clamps for the limbs instead of cloth straps. Electric probes set apart that a normal Venlil would be too small to connect. There… there was only one person that could have been used on.
“My stars… Why had it taken so long for the Light to find this?”
Maybe because it was never in shade?
‘Facility patient testimonials’. It took skipping three pages to get past all of Tarlim’s lawsuit, before I found another one. “This is the third week that I’ve been on latrine duty. Doctor Volm said it would teach me to value the herd. B-But I have to do it alone! I don’t understand…” Spoken from a patient of Clegel Falls Correctional Facility, followed immediately by the same Dr. Volm talking about how the diseased needed to learn their lesson with hard work. That the neglect was simply from a lack of staff. And the author sung the Doctor’s praises in their prose.
Fine. If hard work is how you fix predator disease, then what is their success rate?
The patient name went nowhere, she testified while incarcerated and never left. But the author was prolific, and I found one story that followed a success case. Checking their name, four others were released with them, in addition to a pawful from around the planet. Perfect! I would be able to cross reference their names and find out what happened! Doing just that, I found other release records, but it was just the same names again.
Ok… well if it is so successful, they must want everyone to know it! So finding lists of released persons shouldn’t be too hard. ‘Correctional facility release stories’... hmm, nope. ‘Correctional Facility successes’ - OH that is not what I meant. Brahk. Fine, how about ‘Dangerous predators released on the city’. There we go.
There’s Dawn Creek again. Guess Tarlim wasn’t lying about setting everyone loose. Alright here we go. Let's check these names. There’s my twelve. And there they are again. And again. Why is this story eve- Wait. [Standardized Human Times: 2129? 2126? 2132]...? They’re just releasing the same list over and over!
Were these people even patients?!
I checked each article detailing their release, and they couldn’t even get their diagnoses straight. Same issues: predator sympathizer was on every list, herdless behavior on most, excessive aggression on one or two, but they kept switching who had what. Ok, fine, just pick one!
Kaulna. The first article with her name mentioned predator sympathy, so start there. Treated at the Capitol… and Sweetwater? And Glacierview?? They’re on opposite sides of the Band!! Sun blast it, fine, what about early life? Nothing about education. This ‘Kaulna’ is alive and well in Clegal… and four years old. Oh, one with a medal for honorable service?? No, He died before my Kaulna’s first treatment.
Alright let's try Chelm the… Gojid Harchen? Ok what about Tarsi… who has three single biological mothers in separate cities. Brahking spawn of speh! Stranek?! Anyone?!
Please! Just one person! Just one person who got out who’s not- who’s not…
There was one.
“My son was cured after we took him to the Facility. Only took a few paws to find the right sedative!”
Wait, paws?
I altered my search. ‘Correctional sedatives’. Tons of stories now appeared. New stories. A parent would bring a child in and they would get a sedative to correct the ‘disease’ the child had and be sent on their way. There were several results about such things happening on the Yotul homeworld. But… none of these people were actually interred in the facilities. I found a public list of inmates who were incarcerated in the Capitol in the last month and compared names with the parents talking about their kids.
The kids who returned weren’t on the list. The kids who didn’t… they were.
None of the kids who were on the list had any records of leaving. No record of someone leaving after checking in. Only… only…
… Tarlim. I’m so sorry Tarlim.
I felt the wind around me as my legs sprinted back to the arcade. I shouldered through the door and kept running back to the food court, then bounded up the steps to our table, spurned again by the sound of Alvi crying.
“If what… They do is a choice… what even is a predator?” I crested the top of the stairs, “What… what even is predator disease?”
I knew the answer.
First -- Previous -- Next
submitted by cruisingNW to HFY [link] [comments]


2023.06.05 16:15 AutoModerator [Download Course] Dee Deng (Foundr) – Ignite Your Digital Agency (Genkicourses.site)

[Download Course] Dee Deng (Foundr) – Ignite Your Digital Agency (Genkicourses.site)
Get the course here: [Download Course] Dee Deng (Foundr) – Ignite Your Digital Agency (Genkicourses.site)
Our website: https://www.genkicourses.site/product/dee-deng-foundr-ignite-your-digital-agency/

ABOUT FOUNDR’S NEW COURSE:IGNITE YOUR DIGITAL AGENCY

A COMPLETE BLUEPRINT FOR BUILDING A PROFITABLE, IMPACTFUL, & SUSTAINABLE DIGITAL AGENCY
Start-To-Finish Agency Blueprint:
Find your purpose, your niche, your ideal client and go from a “one man shop” to an agency that grows as big as you want. It’s all here.
Proven Client Acquisition System:
Learn exactly how to find the “right” client, how to provide value up front, negotiate, and ultimately onboard them and get paid.
Designed For All Digital Niches:
This course is for all kinds of digital services from email marketing, paid ads, web design, and any other kind of digital service.
Contracts & Templates:
Streamline your processes and organize your business by using proven templates and contracts so everyone’s on the same page.

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget.
submitted by AutoModerator to Best0fCourses [link] [comments]


2023.06.05 16:13 Affectionate-Hair269 Dirtbag almost ex husband

Is it just me or does this sound absolutely messed up? Tiny background first. My husband and I were together a long time. He cheated, he got into drugs, he stole, he was in and out if jail. I kept trying to stick by him, believed the excuses of why things happened and etc but finally had enough when he cared more about being basically a millionaire in prison and still using drugs then the kids and I. Last time he was in prison we basically split, even tho he refused to let that happen. He insisted we were still together and me ignoring him was just me being an awful person and abandoning him caring more about money. Yeah I went to work, school and only cared about what our kids needed and not giving him more money. Come to find out her was still seeing another girl and she was also giving him thousands too. So yeah done, ignored, cut off/out. He got out and I wouldn't let him parole to my house we are done, he moved in w the girl he'd been seeing the whole time and using for money. She got drunk and he did often and using drugs so they would get into dumbest fights. Eventually he tells parole he had to move out that she's "abusing him" (really she just wouldn't take the narcissistic, cheating type behavior). Parole gets him into a boarding house, has him go to social services. They pay his rent to live in the boarding house and food and etc. Which when people need help they need help but a single guy, not having to care for kids, feed kids, get a sitter etc and he has ruined 2 jobs already within a couple months. So he's not working or doing anything at all. Just chilling while I work, go to school, care for the kids and end up losing hours trying to figure out sitters and help and the kids can't go to his house he lives in 1 room in a place for parolees. So no help with that to work, but he also doesn't work. Ok so now I do get help w some stuff from social services and a while back I had issues w covid stuff and lost work and they helped pay my rent for a couple months so we weren't evicted. Social services takes him to court to help pay the county some money for the help they gave me while he sat at home and never helps w his kids. He gets pissed. Freaks out starts telling me he won't pay me support if he can't talk to his kids. This man only called a few times for weeks and only while the kids were in school so wtf is he saying?! He has never been denied seeing or talking to them just denied talking and hanging out w me. The kids have had multiple weekends and sleepovers and days w him. Now that he's in the boarding house he hasn't though. I tell him all this its not me I don't get the money the county does. He keeps freaking out and saying the same things even tho I haven't denied him the kids or get any of the money. The very next day after court tells him to get a job cause he is gonna pay a specific amount back for the few months of time I got help for our kids to have a home, he goes to court and files for spousal support. He tells us that dss in his county is making him. That because they are paying his rent they are taking me for support. Now I'm not bitching about the county possibly having a policy to do this, knowing the judge will probably dismiss or zero dollar the case. Its more he says it was them when he went to social services at the beginning of the month but then the support papers filed are all in his handwriting and filed weeks later dropped off by him. When social services makes you they do the paper work. Now I want to divorce him but he knows I can't afford a lawyer to work out custody/visitation and divorce stuff. I probably need one now to get through this and not have to pay my last barely 10 dollars a month I have because of bills, and the kids and school and be done w him. What I really don't understand either is when I go to social services they also have a job aspect like you have to have one and if you don't they make you do things that will get you one or disability if thats what you qualify for. They aren't doing that for him. Hes just chilling, sleeping in, hanging out using the money they give him and harassing me. One minute its trying to get me back next is yelling cause I won't or I ignore him, next minute hes with her which please friend keep him busier so he leaves me alone. I want an attorney so I can get the judge to see this shit without me just popping off at court and looking crazy. I want one to help me be done w his ass. Hes doing this to control me still. All the abusive shit I went through in our lives together but because he didn't hit me or leaves marks enough to be at a hospital no one cares cause there are no medical reports. Narcissistic/emotional/financial abuse for years. Control over me even in jail for years for how much he fucked me up I finally get through that, get counseling, get my life and my kids life together as best I can and working for better in the future with a degree and career to make more ro provide better for the kids and county offices are basically helping him push it even further. I ignore instead of address shit with him, I stay out of all the drama and don't try to look like a crazy lady cause I know all that would do is have people or courts believe him when he pushes the she's a crazy ex agenda like so many people do in these divorce situations. I'm not even sure why I'm posting this, I'm not even sure I'm actually asking for advice or for anyone to help there isn't much anyone can do for me or say I know what to do I don't have any funds to do that anyways. Ugh idk isn't this not right or am I being sensitive and this is normal ? I hate this shit for real. I don't even talk shit in front of my kids because they don't need to be in this i don't need them thinking bad things and now I'm said to be vindictive and pressuring the kids to be on my side or some shit. Smh
submitted by Affectionate-Hair269 to FamilyIssues [link] [comments]


2023.06.05 16:10 AutoModerator [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

[Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)

Get the course here: [Download Course] Csaba Borzasi – Breakthrough Conversions Academy (Genkicourses.site)
Our website: https://www.genkicourses.site/product/csaba-borzasi-breakthrough-conversions-academy/

What You Get:

Module 1

The Fundamental Principles of Direct Response Copywriting

In this foundational module, you’ll discover:
  • The PUREST essence of copywriting nobody talks about today (and believe me, I’ve looked…)
  • The “Promise-Believability” Matrix… a unique new way to look at persuading people to buy
  • Why – in 95% of cases – you aren’t really selling what you THINK you’re selling (And what you’re ACTUALLY selling through your product or service)
  • The #1 way to melt away your prospect’s objections with ease… and turn them into devout BELIEVERS for life
  • The “mother” of ALL copywriting formulas… Single-handedly responsible for BILLIONS of dollars in sales (and NO, it’s not “AIDA”, “PAS”, or “PPPP”)
  • Eugene Schwartz’s 4 game-changing marketing secrets that revolutionized the marketing industry as we know it. (In fact, one of these is the sole reason why sales funnels exist today!)
  • 7 proven ”quick-n-dirty”copywriting templates & checklists you can use to reliably pump out winning copy FAST – even if you’re a beginner
Module 2

The Psychology Behind Persuasive Copywriting & Copy-Thinking

I promise you’ve never seen a more advanced masterclass in emotional response marketing before.
In this module, you’ll discover:
  • The secret evolutionary psychology behind persuasive messages that NO ONE talks about
  • A deep dive into the world of emotional persuasion… through the lens of the BEST emotional copywriters of all time
  • How to identify & tap into your ideal prospect’s deepest NEGATIVE emotions like Shame, Fear, Anger, and Guilt
  • How to identify & tap into your ideal prospect’s deepest POSITIVE emotions like Redemption and Unconditional Acceptance (Often-overlooked emotions that actually drive action like CRAZY!)
  • The BEST way to infuse these powerful emotions into your “Big Ideas” and Headlines to make them 10X more effective!
  • 7 core desires 99.9% of people constantly crave like crazy… and how to use these in your copywriting for maximum effectiveness
Module 3

The “No-Nonsense” 80/20 Marketing Research Process

Yes, yes – I know research isn’t the sexiest of topics out there…
But it’s an absolutely essential aspect of creating winning marketing campaigns.
So…
To make this important topic as painless and swift as possible, I scoured through thousands of pages of my notes…
Revisited scores of past projects I did with various clients…
And analyzed how the best of the best copywriters did their own research…
To come up with a totally UNIQUE blueprint for doing marketing research FAST, in a no-nonsense way.
That’s why, in this module, you’ll discover:
  • The REAL reason why research is soooo essential if you want to be successful
  • The ONLY 8 things you need to look for while doing research. (Most people waste 10s of hours “mindlessly” researching… but armed with this list, you’ll cut your research time by 80%!)
  • My custom-built “Ultimate Marketing Research Kit”that’s so effective… several past students have joined the program JUST to get access to this!
  • 5 of the BEST places to find exactly what you’re looking for FAST in 2022
  • How to know when you’ve done enough research… so you don’t spend any more time on it than needed!
  • 6 sneaky research mistakes you NEED to avoid like the plague! (HINT: 95% of copywriters are guilty of at least one… Are you?)
  • A simple process for finding the 7 key marketing campaign elements you need for winning campaigns
  • Pulitzer Prize-winning reporter’s coveted “6W Method”to quickly and reliably do high-impact customer research if you’re short on time
Module 4

The “Sacred Trinity”: Big Ideas, Headlines, Leads

This is where the “rubber meets the road”…
Because Module 4 is all about the highest-impact copywriting elements out there:
Big Ideas, Headlines, and Leads… PLUS, how they actually relate to each other.
So in this module, you’ll discover:
  • Why I call these 3 the “Sacred Trinity”… and how these elements all relate to each other
  • The mystical “Big Idea” concept… Demystified! (with plenty of practical examples, case studies, and even formulas!)
  • Previously untold A-list copywriting secrets about attention-grabbing headlines. (If you’ve ever wanted to improve your Headline game… you’ll LOVE this part!)
  • 6 of the greatest Lead “types”to start any sales message with ease… While building irresistible emotional desire in your prospect
  • My simple 10-step framework for creating any type of Lead in 15 minutes or LESS
  • My go-to “quick-n-dirty”Universal Lead Template you can copy-paste into ANY sales message to make it 3X more persuasive FAST
Module 5

The “Golden Thread” That Connects Your Big Idea With Your Offer

Once you know the secrets of the “Sacred Trinity”, it’s time to connect these elements with your Offer.
How?
Module 5 reveals everything.
Inside this game-changing masterclass, you’ll discover:
  • How to effectively use the “Neuroplastic Belief-Shifting” Frameworkin ANY sales message
  • 6 things you NEED to know before weaving your “Golden Thread” (ATTENTION: Miss just 1 of these… and your entire marketing argument might crumble!)
  • What NOT to do when identifying your “North Star”: The One Buying Belief!
  • A super simplepersuasive message template you can use to consistently pump out winning pieces of copy in just 30 mins (or less)
  • 3 unique belief-shifting strategies that melt away objections with ease (And covert even the most skeptical of people!)
  • How to do Proof Marketing RIGHT… without boring your readers to death
  • Agora Financial’s secret “CPB Technique”that makes their front-end promotions so profitable (A method so powerful, even Evaldo Albuquerque, the highest-paid copywriter of all time SWEARS by it!)
  • The 10 questions your prospects are always subconsciously asking when reading your copy… And how to pre-emptively answer them successfully!
Module 6

How to Make Your Competition Irrelevant by Using a Unique Mechanism

Our next topic is about Unique Mechanisms…
Which are essential in today’s world of “high-market sophistication” audiences.
During this module, you’ll discover:
  • What exactly is a “mechanism” (and why you also badly need one… especially today!)
  • The crucial difference between “common mechanisms” VS. “Unique Mechanisms” (And how to make yours truly stand out!)
  • How to find your unique mechanism in just 3 simple steps – even if you’re starting from scratch!
  • DOZENS of practical unique mechanism examples used in all sorts of proven marketing campaigns (Some of which have generated over $1 BILLION!)
  • The often-misunderstood (but critically important)difference between a Unique Mechanism (UM)… and a Unique Selling Proposition (USP)
  • What neverto call your Unique Mechanism… EVER! (Seriously… this one mistake can single-handedly invalidate your entire mechanism in an instant!)
Module 7

Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked

Next up, Storytelling on STEROIDS! (which I like to call “StorySelling”)
In this module, you’ll discover:
  • The REAL reason why almost every single persuasive message needs to use storytelling
  • The essential fundamentals of StorySellingyou need to understand to create not just compelling stories… but PROFITABLE ones!
  • Why focusing on the story itself isn’t enough – no matter how good it is… (And the often-overlooked “secret ingredient” of great storytelling!)
  • The 4 “pillars” of highly effective StorySelling almost no one talks about
  • How to create a kickass Character / Hero for your story that your audience will easily resonate with
  • Ever heard of the “Hero’s Journey” before? You have? Well…that’s cool, and all… BUT did you know that there are actually TWO (2) journeysthe Hero goes through, not just one? And this is THE single biggest point of difference between stories that are “meh”… and stories that are AMAZING!
  • 7 proven story archetypes you can copy/paste into your marketing funnels for an easy conversion boost
  • Where exactly to use these stories in your funnels (+ other useful tips)
Module 8

How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It

Once you have your “Big Idea”, Headline, Lead, Golden Thread, Unique Mechanism, and Stories…
It’s time to finally create an offer they can’t refuse!
So in Module 8, you’ll discover:
  • What exactly is a lucrative Offer (and how to make yours irresistible)
  • The #1 principle of ridiculously good offers you must always start with (DO NOTignore this… because otherwise, your offer will fall flat on its face!)
  • How direct marketing TITANS like Claude Hopkins, Gary Halbert, Todd Brown, and Alex Hormozi approach irresistible offers (Including their popular frameworks!)
  • The ONLY 8 core offer “types” you need to successfully launch any type of product or service
  • Advanced risk-reversal strategies that melt away objections with ease… and know people off the fence like crazy!
  • How to present your offer for MAXIMUM impact in MINUMUM time
  • 5 proven offer blueprintsyou can steal and install in various parts of your sales funnels
Module 9

From “Master Structure” to Breakthrough Copy

In this strategic overview session, we’ll revisit the most important 80/20 principles of key topics like:
  • The Fundamental Principles of Direct Response Copywriting
  • The Psychology Behind Persuasive Copywriting & Copy-Thinking
  • The “No-Nonsense” 80/20 Marketing Research Process
  • The “Sacred Trinity”: Big Ideas, Headlines, Leads
  • The “Golden Thread” That Connects Your Big Idea With The Offer
  • How to Make Your Competition Irrelevant by Using a Unique Mechanism
  • Once Upon a Time, There Was a “StorySelling Masterclass” That Rocked
  • How To Create An Offer So Irresistible… Only a LUNATIC Would Ignore It
  • The Breakthrough Copy Development Process (with Real-Life Example!)

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@

If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us.
Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible.
Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget.
submitted by AutoModerator to HQCoursesGenki [link] [comments]


2023.06.05 16:09 Twatfarm66 Best IEMS for gaming and films? Not really talking about footsteps - just general immersion. $300ish budget.

My go to's for audio are AFUL performer 5 & the 7hz Legato whxih are getting replaced by Maestro Mini soon as I have a specific use case for heavy sub bass.
I thought the Hexa's were an absolute joke. The Dunu Kima's better. KZ PR1 PRO impressive for the price but all 3 really falter with the lowest of the bottom end, which is important to me so I sold & gave the lot away - I'd rather not start a debate about any of this, it's my opinion & the point is I tried some lower cost (Kima & Hexa) that were supposed to be good for gaming & I don't agree - so happy to spend more.
I use wired arctis Nova Pros for competitive PC gaming as they are excellent for footsteps etc. I use Audeze Maxwell for everything non competitive PC & everything PS5... but sometimes I just can't be bothered with wearing cans.
I just ordered the ifi Go Blu Bluetooth DAC/AMP & have an Antlion Kimura mic and want a nice paid of IEMS to use with them for films & PS5 gaming in bed. Ifi have a assured me A/V latency won't be an issue.
With me being a pinickety cunt in mind, what's the word?
submitted by Twatfarm66 to iems [link] [comments]


2023.06.05 16:08 Scroberts96 Fund Accounting - Future Prospects

TLDR: 1 year into fund admin role after 4.75 years Big 4 experience. Looking for advice on future career path into the funds industry.
Hello all - qualified ACA here based in the EU. Between internships and training contracts, have about 4.75 years of Big 4 experience. After that, I moved to my current role in a fund administrator focused specifically on PE.
During my time in Big 4, I worked on a variety of fund structures and strategy types, so gained a wide range of experience there, and having taken the leap to the fund admin side, have gotten much more in depth oversight of PE funds specifically, how they operate etc..
Client base I’ve worked on is reputable (i.e. anyone working in financial services would know who they are - globally some of the biggest players going).
Current role is as a senior fund accountant, but the reality of the role is more an oversight role of fund accountants / operations who would make day to day bookings. My main role is around reviewing the work of the former, and then preparing quarterly NAVs, FS & investor statement preparation and other ad hoc requests, processing capital events and deal with auditors.
I like working in funds which is a bit different to some who end up in this industry. My main question is what do people on this sub think is the path forward over the next few years?
I’m well aware of potential pigeon-holing in specific roles if not being active, so my intention is to only stay another 2 years max in my current place.
From reading other similar threads, it seems the potential route is to look at specific investment managers / management companies as the next step, as this is closer to where the action is ?
Long term I’d ideally like to maybe pivot a bit from financial reporting / reporting roles in general and get slightly more involved in the investment analyst side of things (basically more direct involvement in a fund’s decision making).
I’m currently pencilled in to do CFA L1s too to build on knowledge obtained from my work experiences to date.
Any comments or input would be much appreciated. Thanks in advance.
submitted by Scroberts96 to Accounting [link] [comments]


2023.06.05 16:05 AutoModerator How to watch Spider-Man: Across The Spider-Verse full movie online for free from Reddit

Marvel Comics !Here’s downloading or watching Spider-Man: Across the Spider-Verse streaming the full movie online for free on 123movies & Reddit, including where to watch the anticipated Pixar’s Movie at home. Is Lightyear 2023 available to stream? Is watching Spider-Man: Across the Spider-Verse 2023 on Disney Plus, HBO Max, Netflix, or Amazon Prime? Yes, we have found a faithful streaming option/service.
Watch Now >>Spider-Man: Across the Spider-Verse streaming
Download Here>>Spider-Man: Across the Spider-Verse streaming
If you liked Spider-Man: Into the Spider-Verse when it came out in 2018 like practically everyone else on the planet did, you've undoubtedly been waiting for the sequel. It won't be long before Spider-Man: Across the Spider-Verse is out, so don't wait.
Spider-Man: Across the Spider-Verse will let Marvel fans worldwide to visit the cartoon cosmos once more after a torturous five-year wait. The forerunner of the upcoming sequel doesn't need an introduction because Spider-Man: Into the Spider-Verse not only captivated viewers and reviewers but also earned a significant Oscar win for Best Animated Feature. Miles Morales (Shameik Moore), "New York's one and only Spider-Man," is already well-known, and fans of the original movie eagerly anticipated the day they might see young Miles swing into the Spider-Verse once more.
Thankfully, the wait is almost finally over, as Spider-Man: Across the Spider-Verse will return to screens soon. This time Miles will not only be reunited with Gwen Stacey (Hailee Steinfeld) and Peter B. Parker (Jake Johnson) but he'll also be introduced to an entire multiversal society of Spider-people created and led by a particularly pessimistic variant of Spider-Man 2099 (Oscar Isaac). Though some of the other variants in this secretive organization view Miles as a nuisance more than anything else, they'll have to learn to put those apprehensions aside if they hope to save the multiverse from an all-new terrifying threat. As the release date for the sequel to one of the most celebrated Spider-Man films ever made crawls closer and closer
Everyone's favorite web-slinger from an alternate dimension returns for a second theatrical outing. Spider-Man: Across the Spider-Verse continues the multiverse-spanning adventures of Miles Morales (Shameik Moore), one of the youngest and newest iterations of Spider-Man in his home dimension. A year after the events of Into the Spider-Verse, Miles is introduced to the Spider-Society, an immense organization of different Spider-People who hail from countless alternate dimensions.
The much-anticipated Spider-Man: Across the Spider-Verse is only one day away, and fans can’t wait to see the new adventures of Miles Morales. Once the Sony Pictures-produced movie ends its theatrical run, it will come to the most popular streamers, including Netflix and Disney Plus. But when is Spider-Man: Across the Spider-Verse coming to Netflix and Disney Plus? Here is precisely where and how you can watch Spider-Man: Across the Spider-Verse online Free.
When Is the Release Date for Spider-Man: Across the Spider-Verse?
Spider-Man: Across the Spider-Verse was one of the many films to get hit by a delay due to the COVID-19 pandemic, moving from its original date of April 8, 2022, to October 7, 2022. That's the date seen in the above trailer, but the film has since seen another significant delay since then. Now the film is officially set for release on June 2, 2023. Hopefully, we won't see another delay, but if it means getting a sequel that lives up to the sky-high heights of the original, we'll gladly wait.
Is Spider-Man: Across the Spider-Verse in Theaters?
Not only was Spider-Man: Into the Spider-Verse the subject of rave reviews, but it also pulled in some gargantuan levels of cash at the international box office, with a final tally that quadrupled the film's ninety-million dollar budget. With incredible success like that, it's only natural that Spider-Man: Across the Spider-Verse would also be taking advantage of a theatrical release. That is the case, as the upcoming film will be exclusively available in theaters when it premieres on June 2nd, 2023.
When is 'Spider-Man: Across the Spider-Verse' streaming?
Spider-Man: Across the Spider-Verse
The home distribution rights for Across the Spider-Verse are in a rather interesting place. In April 2021, it was reported that Sony Studios had signed a multiyear deal with both Netflix and Disney for shared streaming rights to Sony films coming out between 2022 and 2026. This deal includes Across the Spider-Verse as well as the third film in the series, Beyond the Spider-Verse, due out in March 2024.
As for releases like Across the Spider-Verse, the film will be available on Netflix with "first-pay-window-rights" for the first 18 months of its home media release. While it will not be streaming concurrently with its theatrical release, it will be available on Netflix following its theatrical run.
Some of the films are not currently available on the service because Sony has pre-existing partnerships with Starz, as that's where most of the absent films are available to stream. That is except for Spider-Man: Into the Spider-Verse, which is instead only streaming on Fubo TV and FX Now.
For anyone else looking to watch the film as soon as possible, Spider-Man: Across the Spider-Verse will be released in theaters on June 2.
How to Watch Spider-Man: Across the Spider-Verse
At the moment, you can watch Spider-Man: Across the Spider-Verse at your local theater. But like most movies these days, it should hit a streaming website in the near future.
Like its predecessor, Spider-Man: Across the Spider-Verse is a flick produced by multimedia conglomerate Disney. What's more, the production studio owns a number of other famous franchises, like the Marvel Cinematic Universe and Star Wars. Titles made under these umbrellas have both hit Disney+ sometime after arriving at the box office. Fans may also know the original Spider-Man: Across the Spider-Verse is currently available to stream on the site as well. So, if the 2023 version follows the same pattern, folks will likely get to see Spider-Man: Across the Spider-Verse on Disney+ later this year too.
As for an exact release date for Spider-Man: Across the Spider-Verse, that's more complicated. Most movies produced by Disney often go to its streamer site within three months after debuting in theaters, like the most recent Marvel film Ant-Man and the Wasp: Quantumania. If this is the case for Spider-Man: Across the Spider-Verse, it will probably drop in late August 2023 or sometime near Labor Day in early September.
When the time comes for Spider-Man: Across the Spider-Verse to splash onto Disney+ though, make sure you're all prepared to watch it. If you don't have access yet, you can opt into a 30-day free trial before choosing a plan that start at $7.99 per month or $79.99 per year. After your account is all set, click on the title page on Disney+'s official website or the Disney+ app.
As you wait for Spider-Man: Across the Spider-Verse to hit the streamer, why don't you watch the animated version and its sequel Spider-Man: into the Spider-Verse? Or if you want to immerse yourself in another live-action version, click on the 2019 ABC TV special Spider-Man: Across the Spider-Verse Live!. Enjoy!
Where To Watch Spider-Man: Across the Spider-Verse Online:
As of now, the only way to watch Spider-Man: Across the Spider-Verse is to head out to a movie theater when it premieres on June 2, 2023. You can find a local showing on Fandango.
Watch Now: Spider-Verse (2023) Movie Online Free
Otherwise, you’ll just have to wait for it to become available to rent or purchase on digital platforms like Amazon, Vudu, YouTube or Apple, or become available to stream on Disney+.
Is Spider-Man: Across the Spider-Verse coming to Netflix?
Yes, around December 2023, Netflix will begin streaming Spider-Man: Across the Spider-Verse.
Netflix received exclusive first-pay-window U.S. streaming rights for Sony Pictures films after their theatrical and home entertainment windows as part of a five-year agreement that Sony and Netflix agreed to in 2021. Spider-Man: Across the Spider-Verse will be available on Netflix six months after the movie's theatrical debut, or in December 2023. Given that Spider-Man: Into the Spider-Verse debuted on Netflix on June 26, 2019, six months after its American release date of December 14, 2018, the release date looks reasonable. The pay-one window typically opens roughly nine months after a movie's theatrical debut, though it may do so earlier in some circumstances.
Once Spider-Man: Homecoming is absolutely, positively confirmed, this post will be updated.$InshaAllha$
submitted by AutoModerator to SpiderManAcrossHqnow [link] [comments]


2023.06.05 16:01 xXKikitoXx My brother can have the castle, I need to sleep. [BK3 - 6.3]

PREVIOUS
In the following week there was much work to be done. I left Eric in bed most mornings and had breakfast sent to my room for him. He needed time to recharge the energy in his leg so that he could walk properly again. That was never a specific limitation I imposed, it was simply that no magic is without limitations. Nothing is endlessly powerful, although some creatures come close.
It was the day after Eric returned that I received a letter from the enforcers and I opened it with trepidation. Only twice before had such a letter ever arrived, and neither of those times had I been the one to deal with it. Unfortunately for me, it stated that I was to meet with one of them in a very short time.
“Of course.” I muttered to myself. They’re an impatient species. When fae make plans it can take months, years or decades before we follow through with them, afterall time moves differently for us than most. But when the enforcers decide on something, it must happen immediately. I would hardly have the time to dress appropriately.
As it was I was still buttoning my vest as I left the castle grounds. Rarely do we permit other species to enter the castle, especially not when we are not familiar. Because of this there is a temple in the woods, just beyond the castle shield, that is a traditional place of negotiation.
I arrived shortly and trotted up the marble steps making no effort to conceal my presence. The temple was clean and well maintained, human monks are responsible for its upkeep. They are not more than a small group, but they understand well that we exist.
“You’re late.” an unfamiliar voice chastised me the moment I entered.
“I was given unreasonably short notice. It’s fortunate I saw fit to come at all.” I replied dryly. I hadn’t even told anyone where I was going, perhaps that wasn’t wise.
“Watch your mouth, Faeling. Where is Lazarus?” Ahead I could hardly make him out from the darkness of the temple. He was a dark, feathered creature hiding in the shadows with an array of glistening eyes and mass enough that the tips of his wings touched the ceiling.
“My father is no longer responsible for these territories.”
He paused for a moment, as if contemplating, “...Very well. Then you are the one responsible for maintaining discretion within your territory. As such, you should be aware of an incident on your northern boundary?”
“I’m afraid you will have to be more specific, the northern boundary is extensive.”
“Two from your castle attended the scene. A small town was decimated.”
My heart began to race, I hadn’t sent anyone out, so he must be referring to Eric and Charles. “Yes. I sent peacekeepers out to investigate, as per treaty laws; all instances of mass human interaction must be investigated and settled. There were no witnesses, and I have already begun implementing cover up steps.” I lied calmly.
“Are you aware of its cause?”
“...No.” I admitted reluctantly. If I were to lie in that instance, it would be easily disproved.
“So then it would seem you don’t know everything.”
“I have never claimed omniscience.”
He chuckled, it was a deep reverberation that rattled my vertebrae. “It seems the old ones have returned to the area. Ensure all matters regarding species confidentiality are handled appropriately, failure to do so will result in unpleasantries.”
“That is inequitable. We cannot be held responsible for the actions of another species.” I argued firmly.
“If they are on your lands, it is in your best interest to do so. Otherwise, we may have to investigate further into your operations, there’s no telling what we may find then.”
“All of Dunkel’s activities are within treaty terms. You are welcome to review the paperwork yourself, if you wish.”
“That won’t be necessary at this stage.” he replied calmly, “Keep a handle on your territory, little fae, or else.”
He vanished without allowing me the opportunity to respond. ‘Or else’, if I didn’t understand that it was a genuine threat I could have laughed at the irony of it. Gradually I realized I had been holding my breath, and I let it out slowly. It’s not often that I’m reminded how little my power is compared to ancient beings. The last time they were near was in 1926.
I only remember it because it happened close to the borders of Dunkel, and our father was concerned enough to visit. It seemed the old ones had been destroying towns haphazardly across the north, until they reached a mining town. For whatever reason they left a single witness alive, an elderly blind woman, and that broke treaty laws.
From what I was told, the family responsible was eliminated entirely in a single night. No man, woman or child was left. They were used to set an example. Before that the last time the enforcers needed to step in was the witch trials.
***
I returned to the castle quickly and began making arrangements immediately. The first step was to understand what human authorities knew of the matter and compulsion would grant me the records easily. Second, I needed to ensure the narrative of what happened was ‘nothing unusual’ as far as humans were concerned. That was easy enough, I sent out a small publicist team. They had handled such things before.
After that I sent word to all alliances, and more reluctantly a letter to my mother at Leúchtend. It was not because I wanted to speak with her. Rather that despite my personal grievances, she was still the current leader of our sister castle and needed to be informed regardless.
Next I needed to secure the borders of our lands better. We needed to know the moment something crossed the boundary, and for that I would need to coordinate with the spell writers. Although I was sure Tóru would be more than happy to express her skills, she almost never let it rest that she wished to do more.
Of course the additional work this incident created was only compounded onto my usual responsibilities. Infirmary reports, construction progress check in’s and permissions, maintenance and repair requests, deliveries and orders. I was grateful when my brother took care of the interpersonal requests, contracts, marriages and so forth.
However when the human interaction documents came in I was ready to quit. Reports from law cases, correspondence from the publicity team - Achaicus could have the castle. I almost didn’t care.
Admittedly most of it is as simple as signing it. Still it all at least needed to be read. It’s important that I know about everything that’s going on both inside and outside of the castle. Unfortunately, when I at last remembered the time I realized I had missed dinner, again.
I sighed, rubbing my eyes, the paperwork was never ending. I would have to come up with a better way of handling it. Achaicus had arranged all the documents so neatly that I couldn’t find anything anymore and I was sure I was going to be the first fae to need glasses at this point. Our eyes aren't designed to focus so close for so long.
“You missed dinner.” my brother commented as he came to stand in the doorway.
“I had realized as much.” I replied bitterly without looking over to him. So when he pushed aside the paperwork and set a plate down in front of me I was caught off guard. “Oh… Thank you.”
“Of course, if you starve, that means I have to take up all the paperwork again.”
“You don’t have to do anything, assign it to someone else, abandon the castle. You’ve got options.”
He ignored me, commenting instead. “You know you missed your appointment with Markos as well. And Jórn has been requesting and audience with you.”
“I’ll see Jórn tomorrow, that matter is unimportant.” I muttered, Markos was going to be pissed with me though.
“And your appointment?”
“I’m fine. I don’t even need it.”
Achaicus sighed exasperated, “Fine. What of your pet then?”
“What of him?”
“He didn’t make any appearances today, is he away?”
“No. He’s probably just still in my room.”
“Your room?”
“Yes, he sleeps there and he needs time to recover from his work.”
He was quiet for a moment, as if deciding something before he spoke more gently. “Brother-..” he began but I cut him off.
“Not you as well.” I groaned.
“Are you and he…?” he continued regardless of my objections.
“What does it matter?”
“If you prefer men-”
“I don’t prefer men.”
He rolled his eyes and I could tell he didn’t believe me. “Whatever, I don’t care what you prefer. However, you could have anyone you wished. Choose someone else, anyone else, choose a thousand others, Nathaniel, just not him.”
“What is it that you have against him? There was a time where you rather enjoyed his company.”
“I only enjoyed his company because he would drink with me without chastising me for it. But that doesn’t mean he’s a good person.”
“Tell me then, which one of us are ‘good’?”
“He will hurt you, and I cannot bear to see it.”
“Eric has never hurt me.”
“He will betray you.”
It was difficult to place the feelings of simultaneous irritation and pure astonishment that he would even dare speak to me about this. “He won’t.”
“How can you be certain? I implore you please, listen to reason. He has a thousand reasons to hate you and he is not the type to forgive.”
“I am certain because I know what betrayal looks like.” I stated coldly and my brother paused. I could see him connecting the meaning behind my words as I continued. “You betrayed me to father, several times. Do you not remember holding a blade to my throat? You wanted to kill me so badly I could see it in your eyes. I loved you most of anyone. When Father sent you away it hurt me so deeply most days I could hardly breathe, and when you returned all you felt for me was hatred. If you believe that didn’t break something in me you’re mistaken.”
“You know how deeply I regret that… You’re my brother, I could never hurt you.”
“That didn’t stop you from trying.”
“Brother I-”
I held up a hand to silence him, “It’s fine, it’s in the past. Which is entirely my point. I trust you regardless of your actions and your intent. It’s not men I like, it’s only him.”
“It’s not real, it’s a trickery.” he insisted, “Believe me, he can make you feel any way he wishes you to feel about him.”
“He’s just a man, how exactly do you believe he has any way of compelling me to feel anything about him?”
“Because I know it!” he exclaimed exasperated, “Because he has used the same charms on me.”
“What are you talking about?”
“Do you remember the night you came to find him drinking with me?”
“Yes.” I answered simply. That had been the night Eric had kissed the palm of my hand.
“It was as if I were under a spell. I told him a great many things that not anyone but you or I knew. I told him how I had tried to kill you, and that we had switched. I told him how father killed Raisa and your manticore… I told him everything. I wanted to tell him. There is no natural reason for that, and before I knew it I was on the floor with him.”
“You and he slept together?”
“...No. He left before it got that far… I don’t know where he went from there.”
“Why did you not tell me of this before?” I muttered annoyed.
“Because he was not my property to be doing such things with… I feared you would be mad.”
“I am mad. You were so drunk you couldn’t keep from telling him secrets others were not meant to hear! What else did you tell him!?”
“N-nothing else…”
I felt ill. Those were things I never wished for anyone to know, especially not for Eric to know. “Get out.” I warned coldly. I was just like our father. When I was upset I wanted to hurt something and my temper was rising. As if I hadn’t dealt with enough things that day.
He left as requested and I chose to sleep in my office. Partly because I didn’t want to see Eric knowing what he knew about me, and secondarily because I didn't want to take my anger out on him. The amount of times I had almost hurt him previously were too numerous, how could I claim to have changed only to revert to the same behaviors?
***
In the time that followed I did my best to maintain a certain level of composure. Our mother, sister and two of our nieces arrived with their escorts not all that long after I had sent the letter. With them they brought word of more attacks near to their borders and with that information we were able to track a path downward from Leúchtend toward us.
“It’s almost as if they’re testing the line.” Alvíss commented looking over the map.
We had gathered in the war chambers to discuss the matter and had been doing so for some time. My brother and I sat across from one another while Markos, Alviss, Baltzar and Killian sat down the length of the table.
“Or they could just be traveling in that direction.” Baltzar countered. They had been politely disagreeing for hours, it was clear they didn’t like each other all that much.
“All this speculation is useless.” Markos spoke up at last. “If they are testing the borders, they would strike next beside the lake, if they are simply traveling south they should cut the corner toward the west boundary.”
“If I send guards toward the lake townships, and station look outs near the west border, would that be advisable?” I asked, trying not to sound as tired as I was.
“Yes, I believe that would be wise.” Alvíss agreed and Baltzar nodded. If they were in agreement, that was wonderful. Now this dreadful meeting could end.
Each day had been just as exhausting as the day the enforcer visited. My brother still treated me with unnecessarily apologetic behavior, though I had tried to assure him that it was days ago and I had already resolved it. There’s no point harboring unpleasant feelings and quite frankly, no time for it.
In the early mornings I trained with Charles, and in the afternoon I handled the paperwork. I received notification that Tougo wished to investigate the matter independently from us and I granted the request. While Sofie from the fae to the south replied with a curt letter stating that whatever our troubles she wished no part in our affairs. It was thankful that I heard nothing more from the enforcers at least.
Eric was still unable to find his cane and, after seeing how much distress it caused him to be unable to walk, I had Jórn make a simple wooden cane for him. It was not as fine as his original, nor did it hide a sword within it, but it was enough to settle his complaints.
Unfortunately that did not settle his mood of late. Since returning he had been particularly on edge. He woke in the night more than once sitting straight up in a cold sweat and instinctively reaching for his sword.
“Eric.” I complained groggily as he disturbed me. That was another reason I hardly slept, he could not make it through the night without waking and I had half a mind to order that he leave to his own room.
“Go back to sleep.” he muttered, pushing the hair back from his face as he gradually calmed.
“This happens too often.”
“It’s not like I’m doing it on purpose.” he snapped back, irritated. Exhaustion was getting the better of him as well and it took everything in me not to give in to anger. Yet still he refused to tell me what was causing him such distress.
I allowed myself a moment to breathe out slowly before I pulled him closer to me, wrapping my forearm across his eyes as I did. “Nathaniel..” he complained half-heartedly trying to push my arm off before settling.
“Relax… nothing will harm you right now.”
“…You can’t know that..”
“But I do.” I assured, he was so warm against me and I was almost asleep again.
I couldn’t say how much time passed before he spoke again, “…Are you still awake?” He asked quietly. I thought I answered, however I must not have for he continued, “Do you think you could ever forgive me..?”
I didn’t know what he was talking about, or what he meant. I wasn’t even sure I had heard him speak, or if it was nothing more than a dream. However in the morning he was still beside me, and I assumed I must have misheard.
During the day he no longer attended training with Calla and Charles, instead he disappeared each morning until evening. I hadn’t asked him where he was as I was doing my best not to be so controlling, however, as far as I was aware, no one knew where he went.
Still he was in attendance at dinner each day, so I supposed he wasn’t going too far. Perhaps the most disturbing thing I noticed was that he didn’t speak to Calla, and she didn’t look in his direction. After dinner they went their separate ways and Eric no longer secretly took any additional sugar cubes from the table.
Of course I approached Calla about it. By this time it was clear something was wrong with Eric and it had gone on long enough that I needed to know, “Calla, might we have a word?”
“Yes.” She answered with a small curtsy, “How may I be of service?”
“What's going on between you and Eric?”
“Nothing.” That was a frustrating answer.
“Why are you not speaking to each other?”
“Because there is nothing to say.”
I got the feeling she was being purposefully blunt with me. It was almost rude, and it’s not often that Markos’s well trained doll acts out. “Is there nothing to say, or is it that you don’t want to talk to him?”
“It is both.”
“Why..?”
“He’s not who I thought he was. He cannot be trusted.” she stated simply. For Markos or Achaicus to say it was one thing, but for her to say it gave me pause.
“Did Markos ask you to say that to me?”
“No. May I be excused?” Her eyes met mine and I felt uncomfortable. I recognised the expression, pure deep anger, covered over by a complete lack of caring.
“Yes…” I agreed more softly and she left without another word.
I had enough on my plate, Eric somehow pissing Calla off wasn’t what I needed. Perhaps Charles would know better what was going on. Naturally he was the next person I tried to speak with. However I was interrupted as Jórn approached.
“Lord Nathaniel!” He greeted me in a jovial manner and far too loudly. He is slightly shorter than I, and well built from centuries of forgework. His hair is a long tangle of braids woven into one single larger braid down the length of his back. His eyes are deep purple, and he is older than most, perhaps my fathers age.
“That’s unnecessary.” I complained and he smiled
“I have completed the task you assigned me.”
“It was a request, not a task-”
He hardly allowed me the time to correct him before he presented two velvet boxes to me. I will admit the rings in them were beautiful. Rather traditional upon first glance they appeared to have a simple elegance, but as Jòrn insisted I look closer I noticed fine details.
The groom's ring was traditional; a single ring, with engravings on the inside and subtle textures across the surface. While the bride’s rings were a set of two intended to interconnect and had the same inscriptions.
“The diamond is natural, almost flawless, and all rings are made from the same gold nugget.” He began explaining eagerly, “You can see here, the tiniest inscription for the spell. So long as there is love in their hearts for the other the rings will remain a comfortable warmth and if there is deceit in the union the rings will turn ice cold. Are they to your liking?”
“You’ve outdone yourself.” I assured, of course I realized by now he wanted praise.
“I’m sure your lady will be very pleased. I’ll admit I had heard no word that you were with anyone. Can we expect a wedding? Children?”
I couldn’t help but smile tightly. He was fishing for information, I knew it well and it was exactly why I disliked speaking to others. “They are in fact not for me. But I appreciate the time and effort you put into them nonetheless.”
“Who are they for then?” He demanded more irritably.
“A close friend of mine. I’m sure you will learn who in a short time.”
He folded his arms unhappily. Jórn values tradition and has worked at Dunkel for several centuries. Like many of the older generation he is irritatingly nosy and dislikes being incorrect in his assumptions.
“Fine. They had better admire my work.” he grumbled disapprovingly.
“I’m certain they will be able to appreciate it even better than I. Thank you.”
Jórn nodded gruffly before allowing me peace. Claire was going to owe me doubly for that.
I found the time to give the rings to Miss Walsh shortly after receiving them and did so by dropping the boxes on the table beside her. Just as she had dumped herself on me when she asked I have them made. Initially she looked up from her sewing confused, then seemed to understand and a broad smile spread across her face.
“Thank you! Thank you thank you thank you!” she half stood, reaching up without hesitation to wrap her arms around my neck and pull me into an uncomfortable hug.
I suppose I should have expected as much by now as I struggled to push her off. “Claire-” I began disgruntled but when she kissed my cheek I froze.
“Thank you so much Nathaniel, you’re a gem.”
“Please control yourself.” I muttered in response and she gradually let go of me.
“I’m not sorry, oh, and I haven't forgotten I know I owe you one now. Ahhh just nothing, like, horrible yeah?”
“I never agreed to that.”
“Well, if it’s horrible I’ll defer your favor.”
“That’s not permitted.”
“Did you put it in writing?” she countered and I clicked my tongue in annoyance. She’d spent far too much time with Markos it seemed. However, with my silence she continued. “Do you think he’ll say yes?”
“How should I know?”
“You’re friends aren’t you? You talk? Does he ever say anything about me?”
“No, usually he prefers to scold me instead.”
“That’s just because he loves you.”
“Yeah, alright. Don't lose your rings.” I muttered dismissively. Her endless cheer was simultaneously irritating and becoming. Whatever she thought, whatever emotion she felt it all poured out of her without any filter. I supposed she was good for Markos in that way, no way he could mistake anything she wanted or needed with his overthinking.
[NEXT]()
Chapter List
I'm waayyyy too nice this week.
submitted by xXKikitoXx to EricLinnaeus [link] [comments]


2023.06.05 15:52 IntrepidTraveler888 Kayak spinning. HELP!

Newby question, so apologies in advance!

I am new to kayaking and just bought an Intex Challenger Inflatable Kayak for 2. My partner & I went to test it yesterday for the first time. Although we had fun and learned a lot, one thing we could NOT figure out was how to avoid spinning.

By "spinning", I mean that the front end kept pivoting strongly either clockwise or counter-clockwise, every few strokes. It was annoying.

We learned how to control it after a while, by placing an oar in the water on the opposite side of the spin. But we couldn't figure out how to STOP the spinning. We tried rowing together in sync, alternately, just one person (front or back). Nothing seemed to work!

So do we just suck at kayaking and need to practice rowing more consistently? Any tips?

FYI, we did not attach the "skeg" to the bottom of the kayak because we were practicing in very shallow water. Would that have changed things completely???

Thanks in advance!
submitted by IntrepidTraveler888 to Kayaking [link] [comments]